19f9a7e298
...and fix the fallout Change-Id: Ie514bd95d5a9f990a887566619031e9844c40b92 Reviewed-on: https://gerrit.libreoffice.org/45195 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
167 lines
6.5 KiB
C++
167 lines
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_CHARMAP_HXX
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#define INCLUDED_SVX_CHARMAP_HXX
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#include <sal/config.h>
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#include <deque>
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#include <map>
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#include <memory>
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#include <sal/types.h>
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#include <rtl/ref.hxx>
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#include <svx/svxdllapi.h>
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#include <tools/gen.hxx>
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#include <tools/link.hxx>
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#include <vcl/ctrl.hxx>
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#include <vcl/event.hxx>
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#include <vcl/outdev.hxx>
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#include <vcl/metric.hxx>
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#include <vcl/vclptr.hxx>
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#include <vcl/window.hxx>
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#include <vcl/textview.hxx>
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namespace com { namespace sun { namespace star {
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namespace accessibility { class XAccessible; }
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} } }
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namespace vcl { class Font; }
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using namespace ::com::sun::star;
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#define COLUMN_COUNT 16
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#define ROW_COUNT 8
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class CommandEvent;
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class ScrollBar;
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namespace svx
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{
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struct SvxShowCharSetItem;
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class SvxShowCharSetVirtualAcc;
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}
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class SAL_WARN_UNUSED SVX_DLLPUBLIC SvxShowCharSet : public Control
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{
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public:
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SvxShowCharSet( vcl::Window* pParent );
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virtual ~SvxShowCharSet() override;
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virtual void dispose() override;
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virtual void ApplySettings(vcl::RenderContext& rRenderContext) override;
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virtual void RecalculateFont(vcl::RenderContext& rRenderContext);
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void SelectCharacter( sal_uInt32 cNew );
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virtual sal_UCS4 GetSelectCharacter() const;
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void createContextMenu();
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void SetDoubleClickHdl( const Link<SvxShowCharSet*,void>& rLink ) { aDoubleClkHdl = rLink; }
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void SetSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aSelectHdl = rHdl; }
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void SetHighlightHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aHighHdl = rHdl; }
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void SetPreSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aPreSelectHdl = rHdl; }
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void SetFavClickHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aFavClickHdl = rHdl; }
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static sal_uInt32& getSelectedChar();
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void SetFont( const vcl::Font& rFont );
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bool isFavChar(const OUString& sTitle, const OUString& rFont);
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void getFavCharacterList(); //gets both Fav char and Fav char font list
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void updateFavCharacterList(const OUString& rChar, const OUString& rFont);
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virtual svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
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int FirstInView() const;
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virtual int LastInView() const;
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int PixelToMapIndex( const Point&) const;
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virtual void SelectIndex( int index, bool bFocus = false );
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void OutputIndex( int index );
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void DeSelect();
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void CopyToClipboard(const OUString& str);
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bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; }
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sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast<sal_uInt16>(nSelectedIndex); }
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static sal_uInt16 GetRowPos(sal_uInt16 _nPos);
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static sal_uInt16 GetColumnPos(sal_uInt16 _nPos);
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ScrollBar& getScrollBar() { return *aVscrollSB.get();}
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void ReleaseAccessible();
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virtual sal_Int32 getMaxCharCount() const;
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virtual void Resize() override;
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virtual FactoryFunction GetUITestFactory() const override;
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protected:
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virtual void Paint( vcl::RenderContext& rRenderContext, const tools::Rectangle& ) override;
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virtual void MouseButtonDown( const MouseEvent& rMEvt ) override;
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virtual void MouseButtonUp( const MouseEvent& rMEvt ) override;
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virtual void MouseMove( const MouseEvent& rMEvt ) override;
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virtual void Command( const CommandEvent& rCEvt ) override;
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virtual void KeyInput( const KeyEvent& rKEvt ) override;
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virtual void GetFocus() override;
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virtual void LoseFocus() override;
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virtual void StateChanged( StateChangedType nStateChange ) override;
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virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
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virtual css::uno::Reference<css::accessibility::XAccessible> CreateAccessible() override;
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protected:
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typedef std::map<sal_Int32, std::shared_ptr<svx::SvxShowCharSetItem> > ItemsMap;
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ItemsMap m_aItems;
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Link<SvxShowCharSet*,void> aDoubleClkHdl;
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Link<SvxShowCharSet*,void> aSelectHdl;
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Link<SvxShowCharSet*,void> aFavClickHdl;
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Link<SvxShowCharSet*,void> aHighHdl;
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Link<SvxShowCharSet*,void> aPreSelectHdl;
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std::deque<OUString> maFavCharList;
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std::deque<OUString> maFavCharFontList;
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rtl::Reference<svx::SvxShowCharSetVirtualAcc> m_xAccessible;
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uno::Reference< uno::XComponentContext > mxContext;
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long nX;
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long nY;
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long m_nXGap;
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long m_nYGap;
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bool bDrag;
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sal_Int32 nSelectedIndex;
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FontCharMapRef mxFontCharMap;
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Size maFontSize;
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Point maPosition;
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VclPtr<ScrollBar> aVscrollSB;
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bool mbRecalculateFont : 1;
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bool mbUpdateForeground : 1;
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bool mbUpdateBackground : 1;
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protected:
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virtual void DrawChars_Impl(vcl::RenderContext& rRenderContext, int n1, int n2);
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void InitSettings(vcl::RenderContext& rRenderContext);
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// abstraction layers are: Unicode<->MapIndex<->Pixel
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Point MapIndexToPixel( int) const;
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DECL_LINK(VscrollHdl, ScrollBar*, void);
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DECL_LINK(ContextMenuSelectHdl, Menu*, bool);
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void init();
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tools::Rectangle getGridRectangle(const Point &rPointUL, const Size &rOutputSize);
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};
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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