office-gobmx/sd/inc/undoanim.hxx
Rüdiger Timm f89df2deb0 INTEGRATION: CWS changefileheader (1.6.184); FILE MERGED
2008/04/01 15:33:47 thb 1.6.184.2: #i85898# Stripping all external header guards
2008/03/31 13:56:41 rt 1.6.184.1: #i87441# Change license header to LPGL v3.
2008-04-10 17:24:39 +00:00

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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: undoanim.hxx,v $
* $Revision: 1.7 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SD_UNDO_ANIM_HXX
#define _SD_UNDO_ANIM_HXX
#include <com/sun/star/uno/Any.hxx>
#include <com/sun/star/animations/XAnimationNode.hpp>
#include <svx/svdundo.hxx>
#include "sdundo.hxx"
class SdPage;
namespace sd
{
struct UndoAnimationImpl;
class UndoAnimation : public SdrUndoAction
{
public:
UndoAnimation( SdDrawDocument* pDoc, SdPage* pThePage );
virtual ~UndoAnimation();
virtual void Undo();
virtual void Redo();
virtual String GetComment() const;
private:
UndoAnimationImpl* mpImpl;
};
struct UndoAnimationPathImpl;
class UndoAnimationPath : public SdrUndoAction
{
public:
UndoAnimationPath( SdDrawDocument* pDoc, SdPage* pThePage, const com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
virtual ~UndoAnimationPath();
virtual void Undo();
virtual void Redo();
virtual String GetComment() const;
private:
UndoAnimationPathImpl* mpImpl;
};
struct UndoTransitionImpl;
class UndoTransition : public SdUndoAction
{
public:
UndoTransition( SdDrawDocument* pDoc, SdPage* pThePage );
virtual ~UndoTransition();
virtual void Undo();
virtual void Redo();
virtual String GetComment() const;
private:
UndoTransitionImpl* mpImpl;
};
}
#endif // _SD_UNDO_ANIM_HXX