549 lines
22 KiB
C++
549 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <com/sun/star/geometry/RealSize2D.hpp>
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#include <com/sun/star/geometry/RealPoint2D.hpp>
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#include <com/sun/star/geometry/RealRectangle2D.hpp>
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#include <com/sun/star/geometry/RealRectangle3D.hpp>
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#include <com/sun/star/geometry/RealBezierSegment2D.hpp>
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#include <com/sun/star/geometry/AffineMatrix2D.hpp>
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#include <com/sun/star/geometry/AffineMatrix3D.hpp>
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#include <com/sun/star/geometry/Matrix2D.hpp>
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#include <com/sun/star/geometry/IntegerSize2D.hpp>
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#include <com/sun/star/geometry/IntegerPoint2D.hpp>
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#include <com/sun/star/geometry/IntegerRectangle2D.hpp>
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#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
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#include <com/sun/star/rendering/XGraphicDevice.hpp>
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#include <com/sun/star/awt/Size.hpp>
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#include <com/sun/star/awt/Point.hpp>
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#include <com/sun/star/awt/Rectangle.hpp>
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#include <basegfx/tools/unopolypolygon.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/matrix/b3dhommatrix.hxx>
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#include <basegfx/vector/b2dsize.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/range/b2drectangle.hxx>
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#include <basegfx/range/b3drange.hxx>
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#include <basegfx/vector/b2isize.hxx>
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#include <basegfx/point/b2ipoint.hxx>
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#include <basegfx/range/b2irectangle.hxx>
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#include <basegfx/range/b2ibox.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <basegfx/tools/canvastools.hxx>
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#include <limits>
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using namespace ::com::sun::star;
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namespace basegfx
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{
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namespace unotools
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{
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namespace
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{
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uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon& rPoly)
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{
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const sal_uInt32 nPointCount(rPoly.count());
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uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount);
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geometry::RealBezierSegment2D* pOutput = outputSequence.getArray();
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// fill sequences and imply clodes polygon on this implementation layer
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for(sal_uInt32 a(0); a < nPointCount; a++)
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{
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const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a));
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const basegfx::B2DPoint aControlA(rPoly.getNextControlPoint(a));
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const basegfx::B2DPoint aControlB(rPoly.getPrevControlPoint((a + 1) % nPointCount));
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pOutput[a] = geometry::RealBezierSegment2D(
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aStart.getX(), aStart.getY(),
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aControlA.getX(), aControlA.getY(),
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aControlB.getX(), aControlB.getY());
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}
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return outputSequence;
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}
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uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly )
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{
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const sal_uInt32 nNumPoints( rPoly.count() );
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uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints );
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geometry::RealPoint2D* pOutput = outputSequence.getArray();
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// fill sequence from polygon
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sal_uInt32 i;
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for( i=0; i<nNumPoints; ++i )
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{
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const ::basegfx::B2DPoint aPoint( rPoly.getB2DPoint(i) );
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pOutput[i] = geometry::RealPoint2D( aPoint.getX(),
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aPoint.getY() );
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}
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return outputSequence;
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}
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}
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//---------------------------------------------------------------------------------------
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uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
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{
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const sal_uInt32 nNumPolies( rPolyPoly.count() );
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sal_uInt32 i;
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uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies );
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uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray();
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for( i=0; i<nNumPolies; ++i )
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{
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pOutput[i] = bezierSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
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}
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return outputSequence;
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}
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//---------------------------------------------------------------------------------------
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uno::Sequence< uno::Sequence< geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
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{
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const sal_uInt32 nNumPolies( rPolyPoly.count() );
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sal_uInt32 i;
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uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies );
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uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray();
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for( i=0; i<nNumPolies; ++i )
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{
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pOutput[i] = pointSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
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}
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return outputSequence;
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}
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//---------------------------------------------------------------------------------------
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uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
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const ::basegfx::B2DPolygon& rPoly )
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{
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uno::Reference< rendering::XPolyPolygon2D > xRes;
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if( !xGraphicDevice.is() )
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return xRes;
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if( rPoly.areControlPointsUsed() )
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{
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uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 );
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outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly );
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xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ),
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uno::UNO_QUERY );
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}
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else
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{
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uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 );
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outputSequence[0] = pointSequenceFromB2DPolygon( rPoly );
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xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ),
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uno::UNO_QUERY );
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}
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if( xRes.is() && rPoly.isClosed() )
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xRes->setClosed( 0, sal_True );
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return xRes;
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}
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//---------------------------------------------------------------------------------------
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uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
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const ::basegfx::B2DPolyPolygon& rPolyPoly )
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{
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uno::Reference< rendering::XPolyPolygon2D > xRes;
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if( !xGraphicDevice.is() )
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return xRes;
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const sal_uInt32 nNumPolies( rPolyPoly.count() );
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sal_uInt32 i;
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if( rPolyPoly.areControlPointsUsed() )
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{
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xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon(
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bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
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uno::UNO_QUERY );
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}
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else
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{
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xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon(
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pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
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uno::UNO_QUERY );
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}
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for( i=0; i<nNumPolies; ++i )
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{
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xRes->setClosed( i, rPolyPoly.getB2DPolygon(i).isClosed() );
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}
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return xRes;
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points )
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{
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const sal_Int32 nCurrSize( points.getLength() );
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::basegfx::B2DPolygon aPoly;
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for( sal_Int32 nCurrPoint=0; nCurrPoint<nCurrSize; ++nCurrPoint )
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aPoly.append( b2DPointFromRealPoint2D( points[nCurrPoint] ) );
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return aPoly;
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points )
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{
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::basegfx::B2DPolyPolygon aRes;
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for( sal_Int32 nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly )
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{
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aRes.append( polygonFromPoint2DSequence( points[nCurrPoly] ) );
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}
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return aRes;
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DPolygon polygonFromBezier2DSequence( const uno::Sequence< geometry::RealBezierSegment2D >& curves )
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{
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const sal_Int32 nSize(curves.getLength());
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basegfx::B2DPolygon aRetval;
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if(nSize)
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{
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// prepare start with providing a start point. Use the first point from
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// the sequence for this
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const geometry::RealBezierSegment2D& rFirstSegment(curves[0]); // #i79917# first segment, not last
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aRetval.append(basegfx::B2DPoint(rFirstSegment.Px, rFirstSegment.Py));
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for(sal_Int32 a(0); a < nSize; a++)
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{
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const geometry::RealBezierSegment2D& rCurrSegment(curves[a]);
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const geometry::RealBezierSegment2D& rNextSegment(curves[(a + 1) % nSize]);
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// append curved edge with the control points and the next point
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aRetval.appendBezierSegment(
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basegfx::B2DPoint(rCurrSegment.C1x, rCurrSegment.C1y),
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basegfx::B2DPoint(rCurrSegment.C2x, rCurrSegment.C2y), // #i79917# Argh! An x for an y!!
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basegfx::B2DPoint(rNextSegment.Px, rNextSegment.Py));
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}
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// rescue the control point and remove the now double-added point
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aRetval.setPrevControlPoint(0, aRetval.getPrevControlPoint(aRetval.count() - 1));
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aRetval.remove(aRetval.count() - 1);
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}
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return aRetval;
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves )
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{
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::basegfx::B2DPolyPolygon aRes;
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for( sal_Int32 nCurrPoly=0; nCurrPoly<curves.getLength(); ++nCurrPoly )
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{
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aRes.append( polygonFromBezier2DSequence( curves[nCurrPoly] ) );
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}
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return aRes;
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
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{
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::basegfx::unotools::UnoPolyPolygon* pPolyImpl =
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dynamic_cast< ::basegfx::unotools::UnoPolyPolygon* >( xPoly.get() );
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if( pPolyImpl )
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{
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return pPolyImpl->getPolyPolygon();
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}
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else
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{
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// not a known implementation object - try data source
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// interfaces
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const sal_Int32 nPolys( xPoly->getNumberOfPolygons() );
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uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
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xPoly,
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uno::UNO_QUERY );
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if( xBezierPoly.is() )
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{
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return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
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xBezierPoly->getBezierSegments( 0,
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nPolys,
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0,
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-1 ) );
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}
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else
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{
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uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
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xPoly,
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uno::UNO_QUERY );
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// no implementation class and no data provider
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// found - contract violation.
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if( !xLinePoly.is() )
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{
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throw lang::IllegalArgumentException(
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::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM(
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"basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input"
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"poly-polygon, cannot retrieve vertex data")),
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uno::Reference< uno::XInterface >(),
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0 );
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}
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return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
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xLinePoly->getPoints( 0,
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nPolys,
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0,
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-1 ));
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}
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}
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& output,
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const geometry::AffineMatrix2D& input )
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{
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// ensure last row is [0,0,1] (and optimized away)
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output.identity();
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output.set(0,0, input.m00);
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output.set(0,1, input.m01);
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output.set(0,2, input.m02);
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output.set(1,0, input.m10);
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output.set(1,1, input.m11);
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output.set(1,2, input.m12);
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return output;
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}
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::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& input )
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{
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::basegfx::B3DHomMatrix output;
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output.set(0,0, input.m00);
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output.set(0,1, input.m01);
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output.set(0,2, input.m02);
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output.set(0,3, input.m03);
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output.set(1,0, input.m10);
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output.set(1,1, input.m11);
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output.set(1,2, input.m12);
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output.set(1,3, input.m13);
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output.set(2,0, input.m20);
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output.set(2,1, input.m21);
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output.set(2,2, input.m22);
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output.set(2,3, input.m23);
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return output;
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}
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geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D& output,
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const ::basegfx::B2DHomMatrix& input)
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{
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output.m00 = input.get(0,0);
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output.m01 = input.get(0,1);
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output.m02 = input.get(0,2);
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output.m10 = input.get(1,0);
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output.m11 = input.get(1,1);
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output.m12 = input.get(1,2);
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return output;
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}
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geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D(
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geometry::AffineMatrix3D& output,
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const ::basegfx::B3DHomMatrix& input)
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{
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output.m00 = input.get(0,0);
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output.m01 = input.get(0,1);
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output.m02 = input.get(0,2);
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output.m03 = input.get(0,3);
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output.m10 = input.get(1,0);
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output.m11 = input.get(1,1);
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output.m12 = input.get(1,2);
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output.m13 = input.get(1,3);
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output.m20 = input.get(2,0);
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output.m21 = input.get(2,1);
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output.m22 = input.get(2,2);
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output.m23 = input.get(2,3);
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return output;
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}
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//---------------------------------------------------------------------------------------
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::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix& output,
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const geometry::Matrix2D& input )
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{
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// ensure last row is [0,0,1] (and optimized away)
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output.identity();
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output.set(0,0, input.m00);
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output.set(0,1, input.m01);
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output.set(1,0, input.m10);
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output.set(1,1, input.m11);
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return output;
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}
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//---------------------------------------------------------------------------------------
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geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec )
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{
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return geometry::RealSize2D( rVec.getX(),
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rVec.getY() );
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}
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geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint )
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{
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return geometry::RealPoint2D( rPoint.getX(),
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rPoint.getY() );
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}
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geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect )
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{
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return geometry::RealRectangle2D( rRect.getMinX(),
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rRect.getMinY(),
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rRect.getMaxX(),
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rRect.getMaxY() );
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}
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geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& rRect )
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{
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return geometry::RealRectangle3D( rRect.getMinX(),
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rRect.getMinY(),
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rRect.getMinZ(),
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rRect.getMaxX(),
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rRect.getMaxY(),
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rRect.getMaxZ());
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}
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::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint )
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{
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return ::basegfx::B2DPoint( rPoint.X,
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rPoint.Y );
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}
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::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect )
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{
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return ::basegfx::B2DRange( rRect.X1,
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rRect.Y1,
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rRect.X2,
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rRect.Y2 );
|
|
}
|
|
|
|
::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D& rRect )
|
|
{
|
|
return ::basegfx::B3DRange( rRect.X1,
|
|
rRect.Y1,
|
|
rRect.Z1,
|
|
rRect.X2,
|
|
rRect.Y2,
|
|
rRect.Z2);
|
|
}
|
|
|
|
geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize )
|
|
{
|
|
return geometry::IntegerSize2D( rSize.getX(),
|
|
rSize.getY() );
|
|
}
|
|
|
|
::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize )
|
|
{
|
|
return ::basegfx::B2IVector( rSize.Width,
|
|
rSize.Height );
|
|
}
|
|
|
|
::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle )
|
|
{
|
|
return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1,
|
|
rRectangle.X2, rRectangle.Y2 );
|
|
}
|
|
|
|
::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect )
|
|
{
|
|
return ::basegfx::B2IRange( rRect.X,
|
|
rRect.Y,
|
|
rRect.X + rRect.Width,
|
|
rRect.Y + rRect.Height );
|
|
}
|
|
|
|
::basegfx::B2IBox b2ISurroundingBoxFromB2DRange( const ::basegfx::B2DRange& rRange )
|
|
{
|
|
return ::basegfx::B2IBox( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
|
|
static_cast<sal_Int32>( floor(rRange.getMinY()) ),
|
|
static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
|
|
static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
|
|
}
|
|
|
|
::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
|
|
{
|
|
return ::basegfx::B2IRange( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
|
|
static_cast<sal_Int32>( floor(rRange.getMinY()) ),
|
|
static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
|
|
static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
|
|
}
|
|
|
|
::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
|
|
{
|
|
return ::basegfx::B2DRange( floor(rRange.getMinX()),
|
|
floor(rRange.getMinY()),
|
|
ceil(rRange.getMaxX()),
|
|
ceil(rRange.getMaxY()) );
|
|
}
|
|
|
|
} // namespace bgfxtools
|
|
|
|
} // namespace canvas
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|