office-gobmx/drawinglayer/source/primitive2d/PolyPolygonStrokePrimitive2D.cxx
Noel Grandin 3b83c6ac80 make BufferedDecompositionPrimitive2D store a Primitive2DReference..
.. instead of a Primitive2DContainer.

The container very frequently contains only a single item, since
the decomposition method often sticks only a single top-level node
in there, so it turns out to be a net loss overall, memory
consumption-wise.

Also, if we return a single Primitive2DReference from
a BufferedDecomposition, that maximises the sharing of
data between the BufferedDecomposition objects at the
bottom of the decomposed tree, and objects higher up.

Change-Id: Iaf272e60e2997299cc35a1bd209c51b6b79e9a8b
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/162976
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-02-12 11:36:05 +01:00

101 lines
3.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/PolygonStrokePrimitive2D.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <utility>
using namespace com::sun::star;
namespace drawinglayer::primitive2d
{
Primitive2DReference PolyPolygonStrokePrimitive2D::create2DDecomposition(
const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const basegfx::B2DPolyPolygon aPolyPolygon(getB2DPolyPolygon());
const sal_uInt32 nCount(aPolyPolygon.count());
Primitive2DContainer aContainer;
for (sal_uInt32 a(0); a < nCount; a++)
{
aContainer.push_back(new PolygonStrokePrimitive2D(
aPolyPolygon.getB2DPolygon(a), getLineAttribute(), getStrokeAttribute()));
}
return new GroupPrimitive2D(std::move(aContainer));
}
PolyPolygonStrokePrimitive2D::PolyPolygonStrokePrimitive2D(
basegfx::B2DPolyPolygon aPolyPolygon, const attribute::LineAttribute& rLineAttribute,
attribute::StrokeAttribute aStrokeAttribute)
: maPolyPolygon(std::move(aPolyPolygon))
, maLineAttribute(rLineAttribute)
, maStrokeAttribute(std::move(aStrokeAttribute))
{
}
PolyPolygonStrokePrimitive2D::PolyPolygonStrokePrimitive2D(
basegfx::B2DPolyPolygon aPolyPolygon, const attribute::LineAttribute& rLineAttribute)
: maPolyPolygon(std::move(aPolyPolygon))
, maLineAttribute(rLineAttribute)
{
}
bool PolyPolygonStrokePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if (BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const PolyPolygonStrokePrimitive2D& rCompare
= static_cast<const PolyPolygonStrokePrimitive2D&>(rPrimitive);
return (getB2DPolyPolygon() == rCompare.getB2DPolyPolygon()
&& getLineAttribute() == rCompare.getLineAttribute()
&& getStrokeAttribute() == rCompare.getStrokeAttribute());
}
return false;
}
basegfx::B2DRange PolyPolygonStrokePrimitive2D::getB2DRange(
const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// get range of it (subdivided)
basegfx::B2DRange aRetval(basegfx::utils::getRange(getB2DPolyPolygon()));
// if width, grow by line width
if (getLineAttribute().getWidth())
{
aRetval.grow(getLineAttribute().getWidth() / 2.0);
}
return aRetval;
}
// provide unique ID
sal_uInt32 PolyPolygonStrokePrimitive2D::getPrimitive2DID() const
{
return PRIMITIVE2D_ID_POLYPOLYGONSTROKEPRIMITIVE2D;
}
} // end drawinglayer::primitive2d namespace
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */