office-gobmx/slideshow
Tor Lillqvist 9bfe1d13c0 No, it isn't
Change-Id: I0236ff718ec9c3ee8d5845a044d65c927a896879
2015-10-21 11:33:53 +03:00
..
inc/pch slideshow: remove unecessary boost/bind includes 2015-10-19 06:52:58 +00:00
opengl
qa
source No, it isn't 2015-10-21 11:33:53 +03:00
test remove untyped Link<> 2015-10-21 07:44:43 +00:00
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.