office-gobmx/slideshow
Andrea Gelmini 7d97bdba4b Fix typo
Change-Id: I7d34e0a02c8ee102746a0da853cc665287deef54
Reviewed-on: https://gerrit.libreoffice.org/84490
Tested-by: Jenkins
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
2019-12-05 07:53:35 +01:00
..
inc/pch Introduce o3tl::optional as an alias for std::optional 2019-12-01 14:57:16 +01:00
opengl
qa
source Fix typo 2019-12-05 07:53:35 +01:00
test
util
CppunitTest_slideshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.