office-gobmx/salhelper/source/timer.cxx
Noel Grandin a2bb4fc917 rtl::Static->thread-safe static
Change-Id: I0f39dea1392eb2ba11881615aedbe386870282ee
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/125324
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2021-11-16 19:53:51 +01:00

365 lines
7.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <salhelper/timer.hxx>
#include <osl/thread.hxx>
#include <osl/conditn.hxx>
#include <osl/mutex.hxx>
#include <mutex>
using namespace salhelper;
class salhelper::TimerManager : public osl::Thread
{
public:
TimerManager();
/// register timer
void registerTimer(salhelper::Timer* pTimer);
/// unregister timer
void unregisterTimer(salhelper::Timer const * pTimer);
/// lookup timer
bool lookupTimer(const salhelper::Timer* pTimer);
protected:
/// worker-function of thread
virtual void SAL_CALL run() override;
/// Checking and triggering of a timer event
void checkForTimeout();
/// sorted-queue data
salhelper::Timer* m_pHead;
/// List Protection
std::mutex m_Lock;
/// Signal the insertion of a timer
osl::Condition m_notEmpty;
/// "Singleton Pattern"
//static salhelper::TimerManager* m_pManager;
};
namespace
{
salhelper::TimerManager& getTimerManager()
{
static salhelper::TimerManager aManager;
return aManager;
}
}
Timer::Timer()
: m_aTimeOut(0),
m_aExpired(0),
m_aRepeatDelta(0),
m_pNext(nullptr)
{
}
Timer::Timer(const TTimeValue& rTime)
: m_aTimeOut(rTime),
m_aExpired(0),
m_aRepeatDelta(0),
m_pNext(nullptr)
{
}
Timer::Timer(const TTimeValue& rTime, const TTimeValue& Repeat)
: m_aTimeOut(rTime),
m_aExpired(0),
m_aRepeatDelta(Repeat),
m_pNext(nullptr)
{
}
Timer::~Timer()
{
stop();
}
void Timer::start()
{
if (!isTicking())
{
if (!m_aTimeOut.isEmpty())
setRemainingTime(m_aTimeOut);
getTimerManager().registerTimer(this);
}
}
void Timer::stop()
{
getTimerManager().unregisterTimer(this);
}
sal_Bool Timer::isTicking() const
{
return getTimerManager().lookupTimer(this);
}
sal_Bool Timer::isExpired() const
{
TTimeValue Now;
osl_getSystemTime(&Now);
return !(Now < m_aExpired);
}
sal_Bool Timer::expiresBefore(const Timer* pTimer) const
{
if (pTimer)
return m_aExpired < pTimer->m_aExpired;
else
return false;
}
void Timer::setAbsoluteTime(const TTimeValue& Time)
{
m_aTimeOut = 0;
m_aExpired = Time;
m_aRepeatDelta = 0;
m_aExpired.normalize();
}
void Timer::setRemainingTime(const TTimeValue& Remaining)
{
osl_getSystemTime(&m_aExpired);
m_aExpired.addTime(Remaining);
}
void Timer::setRemainingTime(const TTimeValue& Remaining, const TTimeValue& Repeat)
{
osl_getSystemTime(&m_aExpired);
m_aExpired.addTime(Remaining);
m_aRepeatDelta = Repeat;
}
void Timer::addTime(const TTimeValue& Delta)
{
m_aExpired.addTime(Delta);
}
TTimeValue Timer::getRemainingTime() const
{
TTimeValue Now;
osl_getSystemTime(&Now);
sal_Int32 secs = m_aExpired.Seconds - Now.Seconds;
if (secs < 0)
return TTimeValue(0, 0);
sal_Int32 nsecs = m_aExpired.Nanosec - Now.Nanosec;
if (nsecs < 0)
{
if (secs > 0)
{
secs -= 1;
nsecs += 1000000000;
}
else
return TTimeValue(0, 0);
}
return TTimeValue(secs, nsecs);
}
/** The timer manager cleanup has been removed (no thread is killed anymore),
so the thread leaks.
This will result in a GPF in case the salhelper-library gets unloaded before
process termination.
@TODO : rewrite this file, so that the timerManager thread gets destroyed,
when there are no timers anymore !
**/
TimerManager::TimerManager() :
m_pHead(nullptr)
{
m_notEmpty.reset();
// start thread
create();
}
void TimerManager::registerTimer(Timer* pTimer)
{
if (!pTimer)
return;
std::lock_guard Guard(m_Lock);
// try to find one with equal or lower remaining time.
Timer** ppIter = &m_pHead;
while (*ppIter)
{
if (pTimer->expiresBefore(*ppIter))
{
// next element has higher remaining time,
// => insert new timer before
break;
}
ppIter= &((*ppIter)->m_pNext);
}
// next element has higher remaining time,
// => insert new timer before
pTimer->m_pNext= *ppIter;
*ppIter = pTimer;
if (pTimer == m_pHead)
{
// it was inserted as new head
// signal it to TimerManager Thread
m_notEmpty.set();
}
}
void TimerManager::unregisterTimer(Timer const * pTimer)
{
if (!pTimer)
return;
// lock access
std::lock_guard Guard(m_Lock);
Timer** ppIter = &m_pHead;
while (*ppIter)
{
if (pTimer == (*ppIter))
{
// remove timer from list
*ppIter = (*ppIter)->m_pNext;
return;
}
ppIter= &((*ppIter)->m_pNext);
}
}
bool TimerManager::lookupTimer(const Timer* pTimer)
{
if (!pTimer)
return false;
// lock access
std::lock_guard Guard(m_Lock);
// check the list
for (Timer* pIter = m_pHead; pIter != nullptr; pIter= pIter->m_pNext)
{
if (pIter == pTimer)
return true;
}
return false;
}
void TimerManager::checkForTimeout()
{
std::unique_lock aLock (m_Lock);
if (!m_pHead)
{
return;
}
Timer* pTimer = m_pHead;
if (!pTimer->isExpired())
return;
// remove expired timer
m_pHead = pTimer->m_pNext;
pTimer->acquire();
aLock.unlock();
pTimer->onShot();
// restart timer if specified
if (!pTimer->m_aRepeatDelta.isEmpty())
{
TTimeValue Now;
osl_getSystemTime(&Now);
Now.Seconds += pTimer->m_aRepeatDelta.Seconds;
Now.Nanosec += pTimer->m_aRepeatDelta.Nanosec;
pTimer->m_aExpired = Now;
registerTimer(pTimer);
}
pTimer->release();
}
void TimerManager::run()
{
osl_setThreadName("salhelper::TimerManager");
setPriority( osl_Thread_PriorityBelowNormal );
while (schedule())
{
TTimeValue delay;
TTimeValue* pDelay=nullptr;
{
std::lock_guard a_Guard(m_Lock);
if (m_pHead != nullptr)
{
delay = m_pHead->getRemainingTime();
pDelay=&delay;
}
else
{
pDelay=nullptr;
}
m_notEmpty.reset();
}
m_notEmpty.wait(pDelay);
checkForTimeout();
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */