office-gobmx/canvas/Package_opengl.mk
Markus Mohrhard a7f3c73fd7 extract shaders to own file and use shared shader loading
Change-Id: I1af7e03a3e46f3cb49162be9351ce22f54d08c52
2014-08-08 09:23:59 +02:00

22 lines
828 B
Makefile

# -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*-
#
# This file is part of the LibreOffice project.
#
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
#
$(eval $(call gb_Package_Package,canvas_opengl_shader,$(SRCDIR)/canvas/opengl))
$(eval $(call gb_Package_add_files,canvas_opengl_shader,$(LIBO_BIN_FOLDER)/opengl,\
dummyVertexShader.glsl \
linearMultiColorGradientFragmentShader.glsl \
linearTwoColorGradientFragmentShader.glsl \
radialMultiColorGradientFragmentShader.glsl \
radialTwoColorGradientFragmentShader.glsl \
rectangularMultiColorGradientFragmentShader.glsl \
rectangularTwoColorGradientFragmentShader.glsl \
))
# vim: set noet sw=4 ts=4: