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Also remove the tools/solar.h included from tools/debug.hxx. The include of solar.h header was necessary in some cases because of a macro or a typedef that was needed. Change-Id: Ia6e15d5c2571c58c9e9138b0d0a7f08ae88053c9 Reviewed-on: https://gerrit.libreoffice.org/11075 Reviewed-by: Marcos Paulo de Souza <marcos.souza.org@gmail.com> Tested-by: Marcos Paulo de Souza <marcos.souza.org@gmail.com> |
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.. | ||
inc/pch | ||
opengl | ||
qa | ||
source | ||
test | ||
util | ||
CppunitTest_slideshow.mk | ||
Executable_demoshow.mk | ||
Library_OGLTrans.mk | ||
Library_slideshow.mk | ||
Makefile | ||
manifest.txt | ||
Module_slideshow.mk | ||
Package_opengl.mk | ||
README |
The Impress slideshow engine == 3D transitions == The 3D transitions are slideshow transition engine using OpenGL and are located in slideshow/source/engine/OGLTrans/. They were initially written by GSOC student Shane.M.Mathews. Radek has later polished the code a bit, added few new 3D transitions, added infrastructure for vertex and fragment shaders. Wrote few transitions with fragment shader too.