office-gobmx/svl/source/undo/undo.cxx
Philipp Weissenbacher a120f1da67 fdo#39468 Make svl/ German comment clean
I went through all files manually and checked with the tool.

Change-Id: I2eba5e61a0814dd88d7c2c001cd85db8032f1b9f
Reviewed-on: https://gerrit.libreoffice.org/10545
Reviewed-by: Eike Rathke <erack@redhat.com>
Tested-by: Eike Rathke <erack@redhat.com>
2014-07-25 17:10:49 +00:00

1396 lines
39 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <com/sun/star/uno/Exception.hpp>
#include <comphelper/flagguard.hxx>
#include <tools/debug.hxx>
#include <tools/diagnose_ex.h>
#include <svl/undo.hxx>
#include <vector>
#include <list>
#include <limits>
using ::com::sun::star::uno::Exception;
TYPEINIT0(SfxUndoAction);
TYPEINIT0(SfxListUndoAction);
TYPEINIT0(SfxLinkUndoAction);
TYPEINIT0(SfxRepeatTarget);
SfxRepeatTarget::~SfxRepeatTarget()
{
}
SfxUndoContext::~SfxUndoContext()
{
}
void SfxUndoAction::SetLinkToSfxLinkUndoAction(SfxLinkUndoAction* pSfxLinkUndoAction)
{
mpSfxLinkUndoAction = pSfxLinkUndoAction;
}
SfxUndoAction::~SfxUndoAction()
{
if(mpSfxLinkUndoAction)
{
mpSfxLinkUndoAction->LinkedSfxUndoActionDestructed(*this);
mpSfxLinkUndoAction = 0;
}
}
SfxUndoAction::SfxUndoAction()
: mpSfxLinkUndoAction(0)
{
}
bool SfxUndoAction::Merge( SfxUndoAction * )
{
return false;
}
OUString SfxUndoAction::GetComment() const
{
return OUString();
}
sal_uInt16 SfxUndoAction::GetId() const
{
return 0;
}
OUString SfxUndoAction::GetRepeatComment(SfxRepeatTarget&) const
{
return GetComment();
}
void SfxUndoAction::Undo()
{
// These are only conceptually pure virtual
OSL_FAIL( "pure virtual function called: SfxUndoAction::Undo()" );
}
void SfxUndoAction::UndoWithContext( SfxUndoContext& i_context )
{
(void)i_context;
Undo();
}
void SfxUndoAction::Redo()
{
// These are only conceptually pure virtual
OSL_FAIL( "pure virtual function called: SfxUndoAction::Redo()" );
}
void SfxUndoAction::RedoWithContext( SfxUndoContext& i_context )
{
(void)i_context;
Redo();
}
void SfxUndoAction::Repeat(SfxRepeatTarget&)
{
// These are only conceptually pure virtual
OSL_FAIL( "pure virtual function called: SfxUndoAction::Repeat()" );
}
bool SfxUndoAction::CanRepeat(SfxRepeatTarget&) const
{
return true;
}
typedef ::std::vector< SfxUndoListener* > UndoListeners;
struct SVL_DLLPRIVATE SfxUndoManager_Data
{
::osl::Mutex aMutex;
SfxUndoArray* pUndoArray;
SfxUndoArray* pActUndoArray;
SfxUndoArray* pFatherUndoArray;
sal_Int32 mnMarks;
sal_Int32 mnEmptyMark;
bool mbUndoEnabled;
bool mbDoing;
bool mbClearUntilTopLevel;
UndoListeners aListeners;
SfxUndoManager_Data( size_t i_nMaxUndoActionCount )
:pUndoArray( new SfxUndoArray( i_nMaxUndoActionCount ) )
,pActUndoArray( NULL )
,pFatherUndoArray( NULL )
,mnMarks( 0 )
,mnEmptyMark(MARK_INVALID)
,mbUndoEnabled( true )
,mbDoing( false )
,mbClearUntilTopLevel( false )
{
pActUndoArray = pUndoArray;
}
~SfxUndoManager_Data()
{
delete pUndoArray;
}
};
namespace svl { namespace undo { namespace impl
{
class SVL_DLLPRIVATE LockGuard
{
public:
LockGuard( SfxUndoManager& i_manager )
:m_manager( i_manager )
{
m_manager.ImplEnableUndo_Lock( false );
}
~LockGuard()
{
m_manager.ImplEnableUndo_Lock( true );
}
private:
SfxUndoManager& m_manager;
};
typedef void ( SfxUndoListener::*UndoListenerVoidMethod )();
typedef void ( SfxUndoListener::*UndoListenerStringMethod )( const OUString& );
struct SVL_DLLPRIVATE NotifyUndoListener : public ::std::unary_function< SfxUndoListener*, void >
{
NotifyUndoListener( UndoListenerVoidMethod i_notificationMethod )
:m_notificationMethod( i_notificationMethod )
,m_altNotificationMethod( NULL )
,m_sActionComment()
{
}
NotifyUndoListener( UndoListenerStringMethod i_notificationMethod, const OUString& i_actionComment )
:m_notificationMethod( NULL )
,m_altNotificationMethod( i_notificationMethod )
,m_sActionComment( i_actionComment )
{
}
bool is() const
{
return ( m_notificationMethod != 0 ) || ( m_altNotificationMethod != 0 );
}
void operator()( SfxUndoListener* i_listener ) const
{
OSL_PRECOND( is(), "NotifyUndoListener: this will crash!" );
if ( m_altNotificationMethod != 0 )
{
( i_listener->*m_altNotificationMethod )( m_sActionComment );
}
else
{
( i_listener->*m_notificationMethod )();
}
}
private:
UndoListenerVoidMethod m_notificationMethod;
UndoListenerStringMethod m_altNotificationMethod;
OUString m_sActionComment;
};
class SVL_DLLPRIVATE UndoManagerGuard
{
public:
UndoManagerGuard( SfxUndoManager_Data& i_managerData )
:m_rManagerData( i_managerData )
,m_aGuard( i_managerData.aMutex )
,m_notifiers()
{
}
~UndoManagerGuard();
void clear()
{
m_aGuard.clear();
}
void reset()
{
m_aGuard.reset();
}
void cancelNotifications()
{
m_notifiers.clear();
}
/** marks the given Undo action for deletion
The Undo action will be put into a list, whose members will be deleted from within the destructor of the
UndoManagerGuard. This deletion will happen without the UndoManager's mutex locked.
*/
void markForDeletion( SfxUndoAction* i_action )
{
// remember
if ( i_action )
m_aUndoActionsCleanup.push_back( i_action );
}
/** schedules the given SfxUndoListener method to be called for all registered listeners.
The notification will happen after the Undo manager's mutex has been released, and after all pending
deletions of Undo actions are done.
*/
void scheduleNotification( UndoListenerVoidMethod i_notificationMethod )
{
m_notifiers.push_back( NotifyUndoListener( i_notificationMethod ) );
}
void scheduleNotification( UndoListenerStringMethod i_notificationMethod, const OUString& i_actionComment )
{
m_notifiers.push_back( NotifyUndoListener( i_notificationMethod, i_actionComment ) );
}
private:
SfxUndoManager_Data& m_rManagerData;
::osl::ResettableMutexGuard m_aGuard;
::std::list< SfxUndoAction* > m_aUndoActionsCleanup;
::std::list< NotifyUndoListener > m_notifiers;
};
UndoManagerGuard::~UndoManagerGuard()
{
// copy members
UndoListeners aListenersCopy( m_rManagerData.aListeners );
// release mutex
m_aGuard.clear();
// delete all actions
while ( !m_aUndoActionsCleanup.empty() )
{
SfxUndoAction* pAction = m_aUndoActionsCleanup.front();
m_aUndoActionsCleanup.pop_front();
try
{
delete pAction;
}
catch( const Exception& )
{
DBG_UNHANDLED_EXCEPTION();
}
}
// handle scheduled notification
for ( ::std::list< NotifyUndoListener >::const_iterator notifier = m_notifiers.begin();
notifier != m_notifiers.end();
++notifier
)
{
if ( notifier->is() )
::std::for_each( aListenersCopy.begin(), aListenersCopy.end(), *notifier );
}
}
} } }
using namespace ::svl::undo::impl;
SfxUndoManager::SfxUndoManager( size_t nMaxUndoActionCount )
:m_pData( new SfxUndoManager_Data( nMaxUndoActionCount ) )
{
}
SfxUndoManager::~SfxUndoManager()
{
UndoListeners aListenersCopy;
{
UndoManagerGuard aGuard( *m_pData );
aListenersCopy = m_pData->aListeners;
}
::std::for_each( aListenersCopy.begin(), aListenersCopy.end(),
NotifyUndoListener( &SfxUndoListener::undoManagerDying ) );
}
void SfxUndoManager::EnableUndo( bool i_enable )
{
UndoManagerGuard aGuard( *m_pData );
ImplEnableUndo_Lock( i_enable );
}
void SfxUndoManager::ImplEnableUndo_Lock( bool const i_enable )
{
if ( m_pData->mbUndoEnabled == i_enable )
return;
m_pData->mbUndoEnabled = i_enable;
}
bool SfxUndoManager::IsUndoEnabled() const
{
UndoManagerGuard aGuard( *m_pData );
return ImplIsUndoEnabled_Lock();
}
bool SfxUndoManager::ImplIsUndoEnabled_Lock() const
{
return m_pData->mbUndoEnabled;
}
void SfxUndoManager::SetMaxUndoActionCount( size_t nMaxUndoActionCount )
{
UndoManagerGuard aGuard( *m_pData );
// Remove entries from the pActUndoArray when we have to reduce
// the number of entries due to a lower nMaxUndoActionCount.
// Both redo and undo action entries will be removed until we reached the
// new nMaxUndoActionCount.
long nNumToDelete = m_pData->pActUndoArray->aUndoActions.size() - nMaxUndoActionCount;
while ( nNumToDelete > 0 )
{
size_t nPos = m_pData->pActUndoArray->aUndoActions.size();
if ( nPos > m_pData->pActUndoArray->nCurUndoAction )
{
SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[nPos-1].pAction;
aGuard.markForDeletion( pAction );
m_pData->pActUndoArray->aUndoActions.Remove( nPos-1 );
--nNumToDelete;
}
if ( nNumToDelete > 0 && m_pData->pActUndoArray->nCurUndoAction > 0 )
{
SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[0].pAction;
aGuard.markForDeletion( pAction );
m_pData->pActUndoArray->aUndoActions.Remove(0);
--m_pData->pActUndoArray->nCurUndoAction;
--nNumToDelete;
}
if ( nPos == m_pData->pActUndoArray->aUndoActions.size() )
break; // Cannot delete more entries
}
m_pData->pActUndoArray->nMaxUndoActions = nMaxUndoActionCount;
}
size_t SfxUndoManager::GetMaxUndoActionCount() const
{
UndoManagerGuard aGuard( *m_pData );
return m_pData->pActUndoArray->nMaxUndoActions;
}
void SfxUndoManager::ImplClearCurrentLevel_NoNotify( UndoManagerGuard& i_guard )
{
// clear array
while ( !m_pData->pActUndoArray->aUndoActions.empty() )
{
size_t deletePos = m_pData->pActUndoArray->aUndoActions.size() - 1;
SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ deletePos ].pAction;
i_guard.markForDeletion( pAction );
m_pData->pActUndoArray->aUndoActions.Remove( deletePos );
}
m_pData->pActUndoArray->nCurUndoAction = 0;
m_pData->mnMarks = 0;
m_pData->mnEmptyMark = MARK_INVALID;
}
void SfxUndoManager::Clear()
{
UndoManagerGuard aGuard( *m_pData );
OSL_ENSURE( !ImplIsInListAction_Lock(), "SfxUndoManager::Clear: suspicious call - do you really wish to clear the current level?" );
ImplClearCurrentLevel_NoNotify( aGuard );
// notify listeners
aGuard.scheduleNotification( &SfxUndoListener::cleared );
}
void SfxUndoManager::ClearAllLevels()
{
UndoManagerGuard aGuard( *m_pData );
ImplClearCurrentLevel_NoNotify( aGuard );
if ( ImplIsInListAction_Lock() )
{
m_pData->mbClearUntilTopLevel = true;
}
else
{
aGuard.scheduleNotification( &SfxUndoListener::cleared );
}
}
void SfxUndoManager::ImplClearRedo_NoLock( bool const i_currentLevel )
{
UndoManagerGuard aGuard( *m_pData );
ImplClearRedo( aGuard, i_currentLevel );
}
void SfxUndoManager::ClearRedo()
{
OSL_ENSURE( !IsInListAction(), "SfxUndoManager::ClearRedo: suspicious call - do you really wish to clear the current level?" );
ImplClearRedo_NoLock( CurrentLevel );
}
void SfxUndoManager::Reset()
{
UndoManagerGuard aGuard( *m_pData );
// clear all locks
while ( !ImplIsUndoEnabled_Lock() )
ImplEnableUndo_Lock( true );
// cancel all list actions
while ( IsInListAction() )
ImplLeaveListAction( false, aGuard );
// clear both stacks
ImplClearCurrentLevel_NoNotify( aGuard );
// cancel the notifications scheduled by ImplLeaveListAction,
// as we want to do an own, dedicated notification
aGuard.cancelNotifications();
// schedule notification
aGuard.scheduleNotification( &SfxUndoListener::resetAll );
}
void SfxUndoManager::ImplClearUndo( UndoManagerGuard& i_guard )
{
while ( m_pData->pActUndoArray->nCurUndoAction > 0 )
{
SfxUndoAction* pUndoAction = m_pData->pActUndoArray->aUndoActions[0].pAction;
m_pData->pActUndoArray->aUndoActions.Remove( 0 );
i_guard.markForDeletion( pUndoAction );
--m_pData->pActUndoArray->nCurUndoAction;
}
// TODO: notifications? We don't have clearedUndo, only cleared and clearedRedo at the SfxUndoListener
}
void SfxUndoManager::ImplClearRedo( UndoManagerGuard& i_guard, bool const i_currentLevel )
{
SfxUndoArray* pUndoArray = ( i_currentLevel == IUndoManager::CurrentLevel ) ? m_pData->pActUndoArray : m_pData->pUndoArray;
// clearance
while ( pUndoArray->aUndoActions.size() > pUndoArray->nCurUndoAction )
{
size_t deletePos = pUndoArray->aUndoActions.size() - 1;
SfxUndoAction* pAction = pUndoArray->aUndoActions[ deletePos ].pAction;
pUndoArray->aUndoActions.Remove( deletePos );
i_guard.markForDeletion( pAction );
}
// notification - only if the top level's stack was cleared
if ( i_currentLevel == IUndoManager::TopLevel )
i_guard.scheduleNotification( &SfxUndoListener::clearedRedo );
}
bool SfxUndoManager::ImplAddUndoAction_NoNotify( SfxUndoAction *pAction, bool bTryMerge, bool bClearRedo, UndoManagerGuard& i_guard )
{
if ( !ImplIsUndoEnabled_Lock() || ( m_pData->pActUndoArray->nMaxUndoActions == 0 ) )
{
i_guard.markForDeletion( pAction );
return false;
}
// merge, if required
SfxUndoAction* pMergeWithAction = m_pData->pActUndoArray->nCurUndoAction ?
m_pData->pActUndoArray->aUndoActions[m_pData->pActUndoArray->nCurUndoAction-1].pAction : NULL;
if ( bTryMerge && pMergeWithAction )
{
bool bMerged = pMergeWithAction->Merge( pAction );
if ( bMerged )
{
i_guard.markForDeletion( pAction );
return false;
}
}
// clear redo stack, if requested
if ( bClearRedo && ( ImplGetRedoActionCount_Lock( CurrentLevel ) > 0 ) )
ImplClearRedo( i_guard, IUndoManager::CurrentLevel );
// respect max number
if( m_pData->pActUndoArray == m_pData->pUndoArray )
{
while(m_pData->pActUndoArray->aUndoActions.size() >= m_pData->pActUndoArray->nMaxUndoActions)
{
i_guard.markForDeletion( m_pData->pActUndoArray->aUndoActions[0].pAction );
m_pData->pActUndoArray->aUndoActions.Remove(0);
if (m_pData->pActUndoArray->nCurUndoAction > 0)
{
--m_pData->pActUndoArray->nCurUndoAction;
}
else
{
OSL_ENSURE(false, "CurrentUndoAction going negative (!)");
}
// fdo#66071 invalidate the current empty mark when removing
--m_pData->mnEmptyMark;
}
}
// append new action
m_pData->pActUndoArray->aUndoActions.Insert( pAction, m_pData->pActUndoArray->nCurUndoAction++ );
return true;
}
void SfxUndoManager::AddUndoAction( SfxUndoAction *pAction, bool bTryMerge )
{
UndoManagerGuard aGuard( *m_pData );
// add
if ( ImplAddUndoAction_NoNotify( pAction, bTryMerge, true, aGuard ) )
{
// notify listeners
aGuard.scheduleNotification( &SfxUndoListener::undoActionAdded, pAction->GetComment() );
}
}
size_t SfxUndoManager::GetUndoActionCount( bool const i_currentLevel ) const
{
UndoManagerGuard aGuard( *m_pData );
const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray;
return pUndoArray->nCurUndoAction;
}
OUString SfxUndoManager::GetUndoActionComment( size_t nNo, bool const i_currentLevel ) const
{
UndoManagerGuard aGuard( *m_pData );
OUString sComment;
const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray;
DBG_ASSERT( nNo < pUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoActionComment: illegal index!" );
if( nNo < pUndoArray->nCurUndoAction )
sComment = pUndoArray->aUndoActions[ pUndoArray->nCurUndoAction - 1 - nNo ].pAction->GetComment();
return sComment;
}
sal_uInt16 SfxUndoManager::GetUndoActionId() const
{
UndoManagerGuard aGuard( *m_pData );
DBG_ASSERT( m_pData->pActUndoArray->nCurUndoAction > 0, "svl::SfxUndoManager::GetUndoActionId(), illegal id!" );
if ( m_pData->pActUndoArray->nCurUndoAction == 0 )
return 0;
return m_pData->pActUndoArray->aUndoActions[m_pData->pActUndoArray->nCurUndoAction-1].pAction->GetId();
}
SfxUndoAction* SfxUndoManager::GetUndoAction( size_t nNo ) const
{
UndoManagerGuard aGuard( *m_pData );
DBG_ASSERT( nNo < m_pData->pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoAction(), illegal id!" );
if( nNo >= m_pData->pActUndoArray->nCurUndoAction )
return NULL;
return m_pData->pActUndoArray->aUndoActions[m_pData->pActUndoArray->nCurUndoAction-1-nNo].pAction;
}
/** clears the redo stack and removes the top undo action */
void SfxUndoManager::RemoveLastUndoAction()
{
UndoManagerGuard aGuard( *m_pData );
ENSURE_OR_RETURN_VOID( m_pData->pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::RemoveLastUndoAction(), no action to remove?!" );
m_pData->pActUndoArray->nCurUndoAction--;
// delete redo-actions and top action
for ( size_t nPos = m_pData->pActUndoArray->aUndoActions.size(); nPos > m_pData->pActUndoArray->nCurUndoAction; --nPos )
{
aGuard.markForDeletion( m_pData->pActUndoArray->aUndoActions[nPos-1].pAction );
}
m_pData->pActUndoArray->aUndoActions.Remove(
m_pData->pActUndoArray->nCurUndoAction,
m_pData->pActUndoArray->aUndoActions.size() - m_pData->pActUndoArray->nCurUndoAction );
}
bool SfxUndoManager::IsDoing() const
{
UndoManagerGuard aGuard( *m_pData );
return m_pData->mbDoing;
}
bool SfxUndoManager::Undo()
{
return ImplUndo( NULL );
}
bool SfxUndoManager::UndoWithContext( SfxUndoContext& i_context )
{
return ImplUndo( &i_context );
}
bool SfxUndoManager::ImplUndo( SfxUndoContext* i_contextOrNull )
{
UndoManagerGuard aGuard( *m_pData );
OSL_ENSURE( !IsDoing(), "SfxUndoManager::Undo: *nested* Undo/Redo actions? How this?" );
::comphelper::FlagGuard aDoingGuard( m_pData->mbDoing );
LockGuard aLockGuard( *this );
if ( ImplIsInListAction_Lock() )
{
OSL_ENSURE( false, "SfxUndoManager::Undo: not possible when within a list action!" );
return false;
}
if ( m_pData->pActUndoArray->nCurUndoAction == 0 )
{
OSL_ENSURE( false, "SfxUndoManager::Undo: undo stack is empty!" );
return false;
}
SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ --m_pData->pActUndoArray->nCurUndoAction ].pAction;
const OUString sActionComment = pAction->GetComment();
try
{
// clear the guard/mutex before calling into the SfxUndoAction - this can be an extension-implemented UNO component
// nowadays ...
aGuard.clear();
if ( i_contextOrNull != NULL )
pAction->UndoWithContext( *i_contextOrNull );
else
pAction->Undo();
aGuard.reset();
}
catch( ... )
{
aGuard.reset();
// in theory, somebody might have tampered with all of *m_pData while the mutex was unlocked. So, see if
// we still find pAction in our current Undo array
size_t nCurAction = 0;
while ( nCurAction < m_pData->pActUndoArray->aUndoActions.size() )
{
if ( m_pData->pActUndoArray->aUndoActions[ nCurAction++ ].pAction == pAction )
{
// the Undo action is still there ...
// assume the error is a permanent failure, and clear the Undo stack
ImplClearUndo( aGuard );
throw;
}
}
OSL_ENSURE( false, "SfxUndoManager::Undo: can't clear the Undo stack after the failure - some other party was faster ..." );
throw;
}
aGuard.scheduleNotification( &SfxUndoListener::actionUndone, sActionComment );
return true;
}
size_t SfxUndoManager::GetRedoActionCount( bool const i_currentLevel ) const
{
UndoManagerGuard aGuard( *m_pData );
return ImplGetRedoActionCount_Lock( i_currentLevel );
}
size_t SfxUndoManager::ImplGetRedoActionCount_Lock( bool const i_currentLevel ) const
{
const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray;
return pUndoArray->aUndoActions.size() - pUndoArray->nCurUndoAction;
}
SfxUndoAction* SfxUndoManager::GetRedoAction( size_t nNo, bool const i_currentLevel ) const
{
UndoManagerGuard aGuard( *m_pData );
const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray;
if ( (pUndoArray->nCurUndoAction + nNo) > pUndoArray->aUndoActions.size() )
{
return NULL;
}
return pUndoArray->aUndoActions[ pUndoArray->nCurUndoAction + nNo ].pAction;
}
OUString SfxUndoManager::GetRedoActionComment( size_t nNo, bool const i_currentLevel ) const
{
OUString sComment;
UndoManagerGuard aGuard( *m_pData );
const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray;
if ( (pUndoArray->nCurUndoAction + nNo) < pUndoArray->aUndoActions.size() )
{
sComment = pUndoArray->aUndoActions[ pUndoArray->nCurUndoAction + nNo ].pAction->GetComment();
}
return sComment;
}
bool SfxUndoManager::Redo()
{
return ImplRedo( NULL );
}
bool SfxUndoManager::RedoWithContext( SfxUndoContext& i_context )
{
return ImplRedo( &i_context );
}
bool SfxUndoManager::ImplRedo( SfxUndoContext* i_contextOrNull )
{
UndoManagerGuard aGuard( *m_pData );
OSL_ENSURE( !IsDoing(), "SfxUndoManager::Redo: *nested* Undo/Redo actions? How this?" );
::comphelper::FlagGuard aDoingGuard( m_pData->mbDoing );
LockGuard aLockGuard( *this );
if ( ImplIsInListAction_Lock() )
{
OSL_ENSURE( false, "SfxUndoManager::Redo: not possible when within a list action!" );
return false;
}
if ( m_pData->pActUndoArray->nCurUndoAction >= m_pData->pActUndoArray->aUndoActions.size() )
{
OSL_ENSURE( false, "SfxUndoManager::Redo: redo stack is empty!" );
return false;
}
SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction++ ].pAction;
const OUString sActionComment = pAction->GetComment();
try
{
// clear the guard/mutex before calling into the SfxUndoAction - this can be a extension-implemented UNO component
// nowadays ...
aGuard.clear();
if ( i_contextOrNull != NULL )
pAction->RedoWithContext( *i_contextOrNull );
else
pAction->Redo();
aGuard.reset();
}
catch( ... )
{
aGuard.reset();
// in theory, somebody might have tampered with all of *m_pData while the mutex was unlocked. So, see if
// we still find pAction in our current Undo array
size_t nCurAction = 0;
while ( nCurAction < m_pData->pActUndoArray->aUndoActions.size() )
{
if ( m_pData->pActUndoArray->aUndoActions[ nCurAction ].pAction == pAction )
{
// the Undo action is still there ...
// assume the error is a permanent failure, and clear the Undo stack
ImplClearRedo( aGuard, IUndoManager::CurrentLevel );
throw;
}
++nCurAction;
}
OSL_ENSURE( false, "SfxUndoManager::Redo: can't clear the Undo stack after the failure - some other party was faster ..." );
throw;
}
aGuard.scheduleNotification( &SfxUndoListener::actionRedone, sActionComment );
return true;
}
size_t SfxUndoManager::GetRepeatActionCount() const
{
UndoManagerGuard aGuard( *m_pData );
return m_pData->pActUndoArray->aUndoActions.size();
}
OUString SfxUndoManager::GetRepeatActionComment(SfxRepeatTarget &rTarget) const
{
UndoManagerGuard aGuard( *m_pData );
return m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->aUndoActions.size() - 1 ].pAction
->GetRepeatComment(rTarget);
}
bool SfxUndoManager::Repeat( SfxRepeatTarget &rTarget )
{
UndoManagerGuard aGuard( *m_pData );
if ( !m_pData->pActUndoArray->aUndoActions.empty() )
{
SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->aUndoActions.size() - 1 ].pAction;
aGuard.clear();
if ( pAction->CanRepeat( rTarget ) )
pAction->Repeat( rTarget );
return true;
}
return false;
}
bool SfxUndoManager::CanRepeat( SfxRepeatTarget &rTarget ) const
{
UndoManagerGuard aGuard( *m_pData );
if ( !m_pData->pActUndoArray->aUndoActions.empty() )
{
size_t nActionNo = m_pData->pActUndoArray->aUndoActions.size() - 1;
return m_pData->pActUndoArray->aUndoActions[nActionNo].pAction->CanRepeat(rTarget);
}
return false;
}
void SfxUndoManager::AddUndoListener( SfxUndoListener& i_listener )
{
UndoManagerGuard aGuard( *m_pData );
m_pData->aListeners.push_back( &i_listener );
}
void SfxUndoManager::RemoveUndoListener( SfxUndoListener& i_listener )
{
UndoManagerGuard aGuard( *m_pData );
for ( UndoListeners::iterator lookup = m_pData->aListeners.begin();
lookup != m_pData->aListeners.end();
++lookup
)
{
if ( (*lookup) == &i_listener )
{
m_pData->aListeners.erase( lookup );
break;
}
}
}
/**
* Inserts a ListUndoAction and sets its UndoArray as current.
*/
void SfxUndoManager::EnterListAction( const OUString& rComment,
const OUString &rRepeatComment, sal_uInt16 nId )
{
UndoManagerGuard aGuard( *m_pData );
if( !ImplIsUndoEnabled_Lock() )
return;
if ( !m_pData->pUndoArray->nMaxUndoActions )
return;
m_pData->pFatherUndoArray = m_pData->pActUndoArray;
SfxListUndoAction* pAction = new SfxListUndoAction( rComment, rRepeatComment, nId, m_pData->pActUndoArray );
OSL_VERIFY( ImplAddUndoAction_NoNotify( pAction, false, false, aGuard ) );
// expected to succeed: all conditions under which it could fail should have been checked already
m_pData->pActUndoArray = pAction;
// notification
aGuard.scheduleNotification( &SfxUndoListener::listActionEntered, rComment );
}
bool SfxUndoManager::IsInListAction() const
{
UndoManagerGuard aGuard( *m_pData );
return ImplIsInListAction_Lock();
}
bool SfxUndoManager::ImplIsInListAction_Lock() const
{
return ( m_pData->pActUndoArray != m_pData->pUndoArray );
}
size_t SfxUndoManager::GetListActionDepth() const
{
UndoManagerGuard aGuard( *m_pData );
size_t nDepth(0);
SfxUndoArray* pLookup( m_pData->pActUndoArray );
while ( pLookup != m_pData->pUndoArray )
{
pLookup = pLookup->pFatherUndoArray;
++nDepth;
}
return nDepth;
}
size_t SfxUndoManager::LeaveListAction()
{
UndoManagerGuard aGuard( *m_pData );
size_t nCount = ImplLeaveListAction( false, aGuard );
if ( m_pData->mbClearUntilTopLevel )
{
ImplClearCurrentLevel_NoNotify( aGuard );
if ( !ImplIsInListAction_Lock() )
{
m_pData->mbClearUntilTopLevel = false;
aGuard.scheduleNotification( &SfxUndoListener::cleared );
}
nCount = 0;
}
return nCount;
}
size_t SfxUndoManager::LeaveAndMergeListAction()
{
UndoManagerGuard aGuard( *m_pData );
return ImplLeaveListAction( true, aGuard );
}
size_t SfxUndoManager::ImplLeaveListAction( const bool i_merge, UndoManagerGuard& i_guard )
{
if ( !ImplIsUndoEnabled_Lock() )
return 0;
if ( !m_pData->pUndoArray->nMaxUndoActions )
return 0;
if( !ImplIsInListAction_Lock() )
{
OSL_TRACE( "svl::SfxUndoManager::ImplLeaveListAction, called without calling EnterListAction()!" );
return 0;
}
DBG_ASSERT( m_pData->pActUndoArray->pFatherUndoArray, "SfxUndoManager::ImplLeaveListAction, no father undo array!?" );
// the array/level which we're about to leave
SfxUndoArray* pArrayToLeave = m_pData->pActUndoArray;
// one step up
m_pData->pActUndoArray = m_pData->pActUndoArray->pFatherUndoArray;
// If no undo actions were added to the list, delete the list action
const size_t nListActionElements = pArrayToLeave->nCurUndoAction;
if ( nListActionElements == 0 )
{
SfxUndoAction* pCurrentAction= m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction-1 ].pAction;
m_pData->pActUndoArray->aUndoActions.Remove( --m_pData->pActUndoArray->nCurUndoAction );
i_guard.markForDeletion( pCurrentAction );
i_guard.scheduleNotification( &SfxUndoListener::listActionCancelled );
return 0;
}
// now that it is finally clear the list action is non-trivial, and does participate in the Undo stack, clear
// the redo stack
ImplClearRedo( i_guard, IUndoManager::CurrentLevel );
SfxUndoAction* pCurrentAction= m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction-1 ].pAction;
SfxListUndoAction* pListAction = dynamic_cast< SfxListUndoAction * >( pCurrentAction );
ENSURE_OR_RETURN( pListAction, "SfxUndoManager::ImplLeaveListAction: list action expected at this position!", nListActionElements );
if ( i_merge )
{
// merge the list action with its predecessor on the same level
OSL_ENSURE( m_pData->pActUndoArray->nCurUndoAction > 1,
"SfxUndoManager::ImplLeaveListAction: cannot merge the list action if there's no other action on the same level - check this beforehand!" );
if ( m_pData->pActUndoArray->nCurUndoAction > 1 )
{
SfxUndoAction* pPreviousAction = m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction - 2 ].pAction;
m_pData->pActUndoArray->aUndoActions.Remove( m_pData->pActUndoArray->nCurUndoAction - 2 );
--m_pData->pActUndoArray->nCurUndoAction;
pListAction->aUndoActions.Insert( pPreviousAction, 0 );
++pListAction->nCurUndoAction;
pListAction->SetComment( pPreviousAction->GetComment() );
}
}
// if the undo array has no comment, try to get it from its children
if ( pListAction->GetComment().isEmpty() )
{
for( size_t n = 0; n < pListAction->aUndoActions.size(); n++ )
{
if (!pListAction->aUndoActions[n].pAction->GetComment().isEmpty())
{
pListAction->SetComment( pListAction->aUndoActions[n].pAction->GetComment() );
break;
}
}
}
// notify listeners
i_guard.scheduleNotification( &SfxUndoListener::listActionLeft, pListAction->GetComment() );
// outta here
return nListActionElements;
}
UndoStackMark SfxUndoManager::MarkTopUndoAction()
{
UndoManagerGuard aGuard( *m_pData );
OSL_ENSURE( !IsInListAction(),
"SfxUndoManager::MarkTopUndoAction(): suspicious call!" );
OSL_ENSURE((m_pData->mnMarks + 1) < (m_pData->mnEmptyMark - 1),
"SfxUndoManager::MarkTopUndoAction(): mark overflow!");
size_t const nActionPos = m_pData->pUndoArray->nCurUndoAction;
if (0 == nActionPos)
{
--m_pData->mnEmptyMark;
return m_pData->mnEmptyMark;
}
m_pData->pUndoArray->aUndoActions[ nActionPos-1 ].aMarks.push_back(
++m_pData->mnMarks );
return m_pData->mnMarks;
}
void SfxUndoManager::RemoveMark( UndoStackMark const i_mark )
{
UndoManagerGuard aGuard( *m_pData );
if ((m_pData->mnEmptyMark < i_mark) || (MARK_INVALID == i_mark))
{
return; // nothing to remove
}
else if (i_mark == m_pData->mnEmptyMark)
{
--m_pData->mnEmptyMark; // never returned from MarkTop => invalid
return;
}
for ( size_t i=0; i<m_pData->pUndoArray->aUndoActions.size(); ++i )
{
MarkedUndoAction& rAction = m_pData->pUndoArray->aUndoActions[i];
for ( ::std::vector< UndoStackMark >::iterator markPos = rAction.aMarks.begin();
markPos != rAction.aMarks.end();
++markPos
)
{
if ( *markPos == i_mark )
{
rAction.aMarks.erase( markPos );
return;
}
}
}
OSL_ENSURE( false, "SfxUndoManager::RemoveMark: mark not found!" );
// TODO: this might be too offensive. There are situations where we implicitly remove marks
// without our clients, in particular the client which created the mark, having a chance to know
// about this.
}
bool SfxUndoManager::HasTopUndoActionMark( UndoStackMark const i_mark )
{
UndoManagerGuard aGuard( *m_pData );
size_t nActionPos = m_pData->pUndoArray->nCurUndoAction;
if ( nActionPos == 0 )
{
return (i_mark == m_pData->mnEmptyMark);
}
const MarkedUndoAction& rAction =
m_pData->pUndoArray->aUndoActions[ nActionPos-1 ];
for ( ::std::vector< UndoStackMark >::const_iterator markPos = rAction.aMarks.begin();
markPos != rAction.aMarks.end();
++markPos
)
{
if ( *markPos == i_mark )
return true;
}
return false;
}
void SfxUndoManager::RemoveOldestUndoActions( size_t const i_count )
{
UndoManagerGuard aGuard( *m_pData );
size_t nActionsToRemove = i_count;
while ( nActionsToRemove )
{
SfxUndoAction* pActionToRemove = m_pData->pUndoArray->aUndoActions[0].pAction;
if ( IsInListAction() && ( m_pData->pUndoArray->nCurUndoAction == 1 ) )
{
OSL_ENSURE( false, "SfxUndoManager::RemoveOldestUndoActions: cannot remove a not-yet-closed list action!" );
return;
}
aGuard.markForDeletion( pActionToRemove );
m_pData->pUndoArray->aUndoActions.Remove( 0 );
--m_pData->pUndoArray->nCurUndoAction;
--nActionsToRemove;
}
}
sal_uInt16 SfxListUndoAction::GetId() const
{
return nId;
}
OUString SfxListUndoAction::GetComment() const
{
return aComment;
}
void SfxListUndoAction::SetComment(const OUString& rComment)
{
aComment = rComment;
}
OUString SfxListUndoAction::GetRepeatComment(SfxRepeatTarget &) const
{
return aRepeatComment;
}
SfxListUndoAction::SfxListUndoAction
(
const OUString &rComment,
const OUString &rRepeatComment,
sal_uInt16 Id,
SfxUndoArray *pFather
)
: nId(Id), aComment(rComment), aRepeatComment(rRepeatComment)
{
pFatherUndoArray = pFather;
nMaxUndoActions = USHRT_MAX;
}
void SfxListUndoAction::Undo()
{
for(size_t i=nCurUndoAction;i>0;)
aUndoActions[--i].pAction->Undo();
nCurUndoAction=0;
}
void SfxListUndoAction::UndoWithContext( SfxUndoContext& i_context )
{
for(size_t i=nCurUndoAction;i>0;)
aUndoActions[--i].pAction->UndoWithContext( i_context );
nCurUndoAction=0;
}
void SfxListUndoAction::Redo()
{
for(size_t i=nCurUndoAction;i<aUndoActions.size();i++)
aUndoActions[i].pAction->Redo();
nCurUndoAction = aUndoActions.size();
}
void SfxListUndoAction::RedoWithContext( SfxUndoContext& i_context )
{
for(size_t i=nCurUndoAction;i<aUndoActions.size();i++)
aUndoActions[i].pAction->RedoWithContext( i_context );
nCurUndoAction = aUndoActions.size();
}
void SfxListUndoAction::Repeat(SfxRepeatTarget&rTarget)
{
for(size_t i=0;i<nCurUndoAction;i++)
aUndoActions[i].pAction->Repeat(rTarget);
}
bool SfxListUndoAction::CanRepeat(SfxRepeatTarget&r) const
{
for(size_t i=0;i<nCurUndoAction;i++)
{
if(!aUndoActions[i].pAction->CanRepeat(r))
return false;
}
return true;
}
bool SfxListUndoAction::Merge( SfxUndoAction *pNextAction )
{
return !aUndoActions.empty() && aUndoActions[aUndoActions.size()-1].pAction->Merge( pNextAction );
}
/**
* Creates a LinkAction which points to another UndoManager.
* Gets that UndoManagers current Action and sets it as that UndoManager's
* associated Action.
*/
SfxLinkUndoAction::SfxLinkUndoAction(::svl::IUndoManager *pManager)
{
pUndoManager = pManager;
SfxUndoManager* pUndoManagerImplementation = dynamic_cast< SfxUndoManager* >( pManager );
ENSURE_OR_THROW( pUndoManagerImplementation != NULL, "unsupported undo manager implementation!" );
// yes, this cast is dirty. But reaching into the SfxUndoManager's implementation,
// directly accessing its internal stack, and tampering with an action on that stack
// is dirty, too.
if ( pManager->GetMaxUndoActionCount() )
{
size_t nPos = pManager->GetUndoActionCount()-1;
pAction = pUndoManagerImplementation->m_pData->pActUndoArray->aUndoActions[nPos].pAction;
pAction->SetLinkToSfxLinkUndoAction(this);
}
else
pAction = 0;
}
void SfxLinkUndoAction::Undo()
{
if ( pAction )
pUndoManager->Undo();
}
void SfxLinkUndoAction::Redo()
{
if ( pAction )
pUndoManager->Redo();
}
bool SfxLinkUndoAction::CanRepeat(SfxRepeatTarget& r) const
{
return pAction && pAction->CanRepeat(r);
}
void SfxLinkUndoAction::Repeat(SfxRepeatTarget&r)
{
if ( pAction && pAction->CanRepeat( r ) )
pAction->Repeat( r );
}
OUString SfxLinkUndoAction::GetComment() const
{
if ( pAction )
return pAction->GetComment();
return OUString();
}
OUString SfxLinkUndoAction::GetRepeatComment(SfxRepeatTarget&r) const
{
if ( pAction )
return pAction->GetRepeatComment(r);
return OUString();
}
SfxLinkUndoAction::~SfxLinkUndoAction()
{
if( pAction )
pAction->SetLinkToSfxLinkUndoAction(0);
}
void SfxLinkUndoAction::LinkedSfxUndoActionDestructed(const SfxUndoAction& rCandidate)
{
OSL_ENSURE(0 != pAction, "OOps, we have no linked SfxUndoAction (!)");
OSL_ENSURE(pAction == &rCandidate, "OOps, the destroyed and linked UndoActions differ (!)");
(void)rCandidate;
pAction = 0;
}
SfxUndoArray::~SfxUndoArray()
{
while ( !aUndoActions.empty() )
{
SfxUndoAction *pAction = aUndoActions[ aUndoActions.size() - 1 ].pAction;
aUndoActions.Remove( aUndoActions.size() - 1 );
delete pAction;
}
}
sal_uInt16 SfxLinkUndoAction::GetId() const
{
return pAction ? pAction->GetId() : 0;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */