office-gobmx/vcl/headless/svpgdi.cxx
Marcos Paulo de Souza 7e2b9fa213 Remove some useless tools/debug.hxx includes
Also remove the tools/solar.h included from tools/debug.hxx. The include of solar.h
header was necessary in some cases because of a macro or a typedef that was needed.

Change-Id: Ia6e15d5c2571c58c9e9138b0d0a7f08ae88053c9
Reviewed-on: https://gerrit.libreoffice.org/11075
Reviewed-by: Marcos Paulo de Souza <marcos.souza.org@gmail.com>
Tested-by: Marcos Paulo de Souza <marcos.souza.org@gmail.com>
2014-08-22 16:33:18 -05:00

737 lines
24 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "headless/svpgdi.hxx"
#include "headless/svpbmp.hxx"
#include "saldatabasic.hxx"
#include <vcl/sysdata.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/b2ibox.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basebmp/scanlineformats.hxx>
#if OSL_DEBUG_LEVEL > 2
#include <basebmp/debug.hxx>
#include <fstream>
#include <rtl/strbuf.hxx>
#include <sys/stat.h>
#endif
#include <stdio.h>
inline void dbgOut( const basebmp::BitmapDeviceSharedPtr&
#if OSL_DEBUG_LEVEL > 2
rDevice
#endif
)
{
#if OSL_DEBUG_LEVEL > 2
static int dbgStreamNum = 0;
OStringBuffer aBuf( 256 );
aBuf.append( "debug" );
mkdir( aBuf.getStr(), 0777 );
aBuf.append( "/" );
aBuf.append( sal_Int64(reinterpret_cast<sal_IntPtr>(rDevice.get())), 16 );
mkdir( aBuf.getStr(), 0777 );
aBuf.append( "/bmp" );
aBuf.append( sal_Int32(dbgStreamNum++) );
std::fstream bmpstream( aBuf.getStr(), std::ios::out );
debugDump( rDevice, bmpstream );
#endif
}
#ifndef IOS
bool SvpSalGraphics::drawAlphaBitmap( const SalTwoRect&, const SalBitmap& /*rSourceBitmap*/, const SalBitmap& /*rAlphaBitmap*/ )
{
// TODO(P3) implement alpha blending
return false;
}
bool SvpSalGraphics::drawTransformedBitmap(
const basegfx::B2DPoint& rNull,
const basegfx::B2DPoint& rX,
const basegfx::B2DPoint& rY,
const SalBitmap& rSourceBitmap,
const SalBitmap* pAlphaBitmap)
{
// here direct support for transformed bitmaps can be impemented
(void)rNull; (void)rX; (void)rY; (void)rSourceBitmap; (void)pAlphaBitmap;
return false;
}
bool SvpSalGraphics::drawAlphaRect( long /*nX*/, long /*nY*/, long /*nWidth*/, long /*nHeight*/, sal_uInt8 /*nTransparency*/ )
{
// TODO(P3) implement alpha blending
return false;
}
SvpSalGraphics::SvpSalGraphics() :
m_bUseLineColor( true ),
m_aLineColor( COL_BLACK ),
m_bUseFillColor( false ),
m_aFillColor( COL_WHITE ),
m_aDrawMode( basebmp::DrawMode_PAINT ),
m_aTextColor( COL_BLACK ),
m_eTextFmt( basebmp::FORMAT_EIGHT_BIT_GREY ),
m_bClipSetup( false )
{
for( int i = 0; i < MAX_FALLBACK; ++i )
m_pServerFont[i] = NULL;
}
SvpSalGraphics::~SvpSalGraphics()
{
}
void SvpSalGraphics::setDevice( basebmp::BitmapDeviceSharedPtr& rDevice )
{
m_aOrigDevice = rDevice;
ResetClipRegion();
// determine matching bitmap format for masks
basebmp::Format nDeviceFmt = m_aDevice ? m_aDevice->getScanlineFormat() : basebmp::FORMAT_EIGHT_BIT_GREY;
switch( nDeviceFmt )
{
case basebmp::FORMAT_EIGHT_BIT_GREY:
case basebmp::FORMAT_SIXTEEN_BIT_LSB_TC_MASK:
case basebmp::FORMAT_SIXTEEN_BIT_MSB_TC_MASK:
case basebmp::FORMAT_TWENTYFOUR_BIT_TC_MASK:
case basebmp::FORMAT_THIRTYTWO_BIT_TC_MASK_BGRA:
case basebmp::FORMAT_THIRTYTWO_BIT_TC_MASK_ARGB:
case basebmp::FORMAT_THIRTYTWO_BIT_TC_MASK_ABGR:
case basebmp::FORMAT_THIRTYTWO_BIT_TC_MASK_RGBA:
m_eTextFmt = basebmp::FORMAT_EIGHT_BIT_GREY;
break;
default:
m_eTextFmt = basebmp::FORMAT_ONE_BIT_LSB_GREY;
break;
}
}
#endif
void SvpSalGraphics::GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY )
{
rDPIX = rDPIY = 96;
}
#ifndef IOS
sal_uInt16 SvpSalGraphics::GetBitCount() const
{
return SvpSalBitmap::getBitCountFromScanlineFormat( m_aDevice->getScanlineFormat() );
}
long SvpSalGraphics::GetGraphicsWidth() const
{
if( m_aDevice.get() )
{
basegfx::B2IVector aSize = m_aOrigDevice->getSize();
return aSize.getX();
}
return 0;
}
void SvpSalGraphics::ResetClipRegion()
{
m_aDevice = m_aOrigDevice;
m_aClipMap.reset();
m_bClipSetup = true;
m_aClipRegion.SetNull();
}
// verify clip for the whole area is setup
void SvpSalGraphics::ensureClip()
{
if (m_bClipSetup)
return;
m_aDevice = m_aOrigDevice;
basegfx::B2IVector aSize = m_aDevice->getSize();
m_aClipMap = basebmp::createBitmapDevice( aSize, false, basebmp::FORMAT_ONE_BIT_MSB_GREY );
m_aClipMap->clear( basebmp::Color(0xFFFFFFFF) );
RectangleVector aRectangles;
m_aClipRegion.GetRegionRectangles(aRectangles);
for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); ++aRectIter)
{
const long nW(aRectIter->GetWidth());
if(nW)
{
const long nH(aRectIter->GetHeight());
if(nH)
{
basegfx::B2DPolyPolygon aFull;
aFull.append(
basegfx::tools::createPolygonFromRect(
basegfx::B2DRectangle(
aRectIter->Left(),
aRectIter->Top(),
aRectIter->Left() + nW,
aRectIter->Top() + nH)));
m_aClipMap->fillPolyPolygon(aFull, basebmp::Color(0), basebmp::DrawMode_PAINT);
}
}
}
m_bClipSetup = true;
}
SvpSalGraphics::ClipUndoHandle::~ClipUndoHandle()
{
if( m_aDevice.get() )
m_rGfx.m_aDevice = m_aDevice;
}
// setup a clip rectangle -only- iff we have to; if aRange
// is entirely contained inside an existing clip frame, we
// will avoid setting up the clip bitmap. Similarly if the
// range doesn't appear at all we return true to avoid
// rendering
bool SvpSalGraphics::isClippedSetup( const basegfx::B2IBox &aRange, SvpSalGraphics::ClipUndoHandle &rUndo )
{
if( m_bClipSetup )
return false;
if( m_aClipRegion.IsEmpty() ) // no clipping
return false;
// fprintf( stderr, "ensureClipFor: %d, %d %dx%d\n",
// aRange.getMinX(), aRange.getMinY(),
// (int)aRange.getWidth(), (int)aRange.getHeight() );
// first see if aRange is purely internal to one of the clip regions
Rectangle aRect( Point( aRange.getMinX(), aRange.getMinY() ),
Size( aRange.getWidth(), aRange.getHeight() ) );
// then see if we are overlapping with just one
int nHit = 0;
Rectangle aHitRect;
RectangleVector aRectangles;
m_aClipRegion.GetRegionRectangles(aRectangles);
for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); ++aRectIter)
{
if( aRectIter->IsOver( aRect ) )
{
aHitRect = *aRectIter;
nHit++;
}
}
if( nHit == 0 ) // rendering outside any clipping region
{
// fprintf (stderr, "denegerate case detected ...\n");
return true;
}
else if( nHit == 1 ) // common path: rendering against just one clipping region
{
if( aHitRect.IsInside( aRect ) )
{
// fprintf (stderr, " is inside ! avoid deeper clip ...\n");
return false;
}
// fprintf (stderr, " operation only overlaps with a single clip zone\n" );
rUndo.m_aDevice = m_aDevice;
m_aDevice = basebmp::subsetBitmapDevice( m_aOrigDevice,
basegfx::B2IBox (aHitRect.Left(),
aHitRect.Top(),
aHitRect.Right() + 1,
aHitRect.Bottom() + 1) );
return false;
}
// fprintf (stderr, "URK: complex & slow clipping case\n" );
// horribly slow & complicated case ...
ensureClip();
return false;
}
// Clipping by creating unconditional mask bitmaps is horribly
// slow so defer it, as much as possible. It is common to get
// 3 rectangles pushed, and have to create a vast off-screen
// mask only to destroy it shortly afterwards. That is
// particularly galling if we render only to a small,
// well defined rectangular area inside one of these clip
// rectangles.
// ensureClipFor() or ensureClip() need to be called before
// real rendering. FIXME: we should prolly push this down to
// bitmapdevice instead.
bool SvpSalGraphics::setClipRegion( const Region& i_rClip )
{
m_aClipRegion = i_rClip;
m_aClipMap.reset();
if( i_rClip.IsEmpty() )
{
m_bClipSetup = true;
return true;
}
RectangleVector aRectangles;
i_rClip.GetRegionRectangles(aRectangles);
if(1 == aRectangles.size())
{
m_aClipMap.reset();
const Rectangle& aBoundRect = aRectangles[0];
m_aDevice = basebmp::subsetBitmapDevice(
m_aOrigDevice,
basegfx::B2IBox(aBoundRect.Left(),aBoundRect.Top(),aBoundRect.Right() + 1,aBoundRect.Bottom() + 1) );
m_bClipSetup = true;
}
else
m_bClipSetup = false;
return true;
}
void SvpSalGraphics::SetLineColor()
{
m_bUseLineColor = false;
}
void SvpSalGraphics::SetLineColor( SalColor nSalColor )
{
m_bUseLineColor = true;
m_aLineColor = basebmp::Color( nSalColor );
}
void SvpSalGraphics::SetFillColor()
{
m_bUseFillColor = false;
}
void SvpSalGraphics::SetFillColor( SalColor nSalColor )
{
m_bUseFillColor = true;
m_aFillColor = basebmp::Color( nSalColor );
}
void SvpSalGraphics::SetXORMode( bool bSet, bool )
{
m_aDrawMode = bSet ? basebmp::DrawMode_XOR : basebmp::DrawMode_PAINT;
}
void SvpSalGraphics::SetROPLineColor( SalROPColor nROPColor )
{
m_bUseLineColor = true;
switch( nROPColor )
{
case SAL_ROP_0:
m_aLineColor = basebmp::Color( 0 );
break;
case SAL_ROP_1:
m_aLineColor = basebmp::Color( 0xffffff );
break;
case SAL_ROP_INVERT:
m_aLineColor = basebmp::Color( 0xffffff );
break;
}
}
void SvpSalGraphics::SetROPFillColor( SalROPColor nROPColor )
{
m_bUseFillColor = true;
switch( nROPColor )
{
case SAL_ROP_0:
m_aFillColor = basebmp::Color( 0 );
break;
case SAL_ROP_1:
m_aFillColor = basebmp::Color( 0xffffff );
break;
case SAL_ROP_INVERT:
m_aFillColor = basebmp::Color( 0xffffff );
break;
}
}
void SvpSalGraphics::drawPixel( long nX, long nY )
{
if( m_bUseLineColor )
{
ensureClip();
m_aDevice->setPixel( basegfx::B2IPoint( nX, nY ),
m_aLineColor,
m_aDrawMode,
m_aClipMap
);
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPixel( long nX, long nY, SalColor nSalColor )
{
basebmp::Color aColor( nSalColor );
ensureClip();
m_aDevice->setPixel( basegfx::B2IPoint( nX, nY ),
aColor,
m_aDrawMode,
m_aClipMap
);
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawLine( long nX1, long nY1, long nX2, long nY2 )
{
if( m_bUseLineColor )
{
ensureClip(); // FIXME: for ...
m_aDevice->drawLine( basegfx::B2IPoint( nX1, nY1 ),
basegfx::B2IPoint( nX2, nY2 ),
m_aLineColor,
m_aDrawMode,
m_aClipMap );
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight )
{
if ((m_bUseLineColor || m_bUseFillColor) && m_aDevice)
{
basegfx::B2DPolygon aRect = basegfx::tools::createPolygonFromRect( basegfx::B2DRectangle( nX, nY, nX+nWidth, nY+nHeight ) );
ensureClip(); // FIXME: for ...
if( m_bUseFillColor )
{
basegfx::B2DPolyPolygon aPolyPoly( aRect );
m_aDevice->fillPolyPolygon( aPolyPoly, m_aFillColor, m_aDrawMode, m_aClipMap );
}
if( m_bUseLineColor )
m_aDevice->drawPolygon( aRect, m_aLineColor, m_aDrawMode, m_aClipMap );
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry )
{
if (m_bUseLineColor && nPoints && m_aDevice)
{
basegfx::B2DPolygon aPoly;
aPoly.append( basegfx::B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints );
for( sal_uLong i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, basegfx::B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) );
aPoly.setClosed( false );
ensureClip(); // FIXME: for ...
m_aDevice->drawPolygon( aPoly, m_aLineColor, m_aDrawMode, m_aClipMap );
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry )
{
if ((m_bUseLineColor || m_bUseFillColor) && nPoints && m_aDevice)
{
basegfx::B2DPolygon aPoly;
aPoly.append( basegfx::B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints );
for( sal_uLong i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, basegfx::B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) );
ensureClip(); // FIXME: for ...
if( m_bUseFillColor )
{
aPoly.setClosed( true );
m_aDevice->fillPolyPolygon( basegfx::B2DPolyPolygon(aPoly), m_aFillColor, m_aDrawMode, m_aClipMap );
}
if( m_bUseLineColor )
{
aPoly.setClosed( false );
m_aDevice->drawPolygon( aPoly, m_aLineColor, m_aDrawMode, m_aClipMap );
}
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPolyPolygon( sal_uInt32 nPoly,
const sal_uInt32* pPointCounts,
PCONSTSALPOINT* pPtAry )
{
if ((m_bUseLineColor || m_bUseFillColor) && nPoly && m_aDevice)
{
basegfx::B2DPolyPolygon aPolyPoly;
for( sal_uInt32 nPolygon = 0; nPolygon < nPoly; nPolygon++ )
{
sal_uInt32 nPoints = pPointCounts[nPolygon];
if( nPoints )
{
PCONSTSALPOINT pPoints = pPtAry[nPolygon];
basegfx::B2DPolygon aPoly;
aPoly.append( basegfx::B2DPoint( pPoints->mnX, pPoints->mnY ), nPoints );
for( sal_uInt32 i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, basegfx::B2DPoint( pPoints[i].mnX, pPoints[i].mnY ) );
aPolyPoly.append( aPoly );
}
}
ensureClip(); // FIXME: for ...
if( m_bUseFillColor )
{
aPolyPoly.setClosed( true );
m_aDevice->fillPolyPolygon( aPolyPoly, m_aFillColor, m_aDrawMode, m_aClipMap );
}
if( m_bUseLineColor )
{
aPolyPoly.setClosed( false );
nPoly = aPolyPoly.count();
for( sal_uInt32 i = 0; i < nPoly; i++ )
m_aDevice->drawPolygon( aPolyPoly.getB2DPolygon(i), m_aLineColor, m_aDrawMode, m_aClipMap );
}
}
dbgOut( m_aDevice );
}
bool SvpSalGraphics::drawPolyLine(
const ::basegfx::B2DPolygon&,
double /*fTransparency*/,
const ::basegfx::B2DVector& /*rLineWidths*/,
basegfx::B2DLineJoin /*eJoin*/,
com::sun::star::drawing::LineCap /*eLineCap*/)
{
// TODO: implement and advertise OutDevSupport_B2DDraw support
return false;
}
bool SvpSalGraphics::drawPolyLineBezier( sal_uInt32,
const SalPoint*,
const sal_uInt8* )
{
return false;
}
bool SvpSalGraphics::drawPolygonBezier( sal_uInt32,
const SalPoint*,
const sal_uInt8* )
{
return false;
}
bool SvpSalGraphics::drawPolyPolygonBezier( sal_uInt32,
const sal_uInt32*,
const SalPoint* const*,
const sal_uInt8* const* )
{
return false;
}
bool SvpSalGraphics::drawPolyPolygon( const basegfx::B2DPolyPolygon&, double /*fTransparency*/ )
{
// TODO: maybe BaseBmp can draw B2DPolyPolygons directly
return false;
}
void SvpSalGraphics::copyArea( long nDestX,
long nDestY,
long nSrcX,
long nSrcY,
long nSrcWidth,
long nSrcHeight,
sal_uInt16 /*nFlags*/ )
{
basegfx::B2IBox aSrcRect( nSrcX, nSrcY, nSrcX+nSrcWidth, nSrcY+nSrcHeight );
basegfx::B2IBox aDestRect( nDestX, nDestY, nDestX+nSrcWidth, nDestY+nSrcHeight );
// fprintf( stderr, "copyArea %ld pixels - clip region %d\n",
// (long)(nSrcWidth * nSrcHeight), m_aClipMap.get() != NULL );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawBitmap( m_aOrigDevice, aSrcRect, aDestRect, basebmp::DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::copyBits( const SalTwoRect& rPosAry,
SalGraphics* pSrcGraphics )
{
if( !m_aDevice.get() )
return;
SvpSalGraphics* pSrc = pSrcGraphics ?
static_cast<SvpSalGraphics*>(pSrcGraphics) : this;
basegfx::B2IBox aSrcRect( rPosAry.mnSrcX, rPosAry.mnSrcY,
rPosAry.mnSrcX+rPosAry.mnSrcWidth,
rPosAry.mnSrcY+rPosAry.mnSrcHeight );
basegfx::B2IBox aDestRect( rPosAry.mnDestX, rPosAry.mnDestY,
rPosAry.mnDestX+rPosAry.mnDestWidth,
rPosAry.mnDestY+rPosAry.mnDestHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawBitmap( pSrc->m_aOrigDevice, aSrcRect, aDestRect, basebmp::DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap )
{
const SvpSalBitmap& rSrc = static_cast<const SvpSalBitmap&>(rSalBitmap);
basegfx::B2IBox aSrcRect( rPosAry.mnSrcX, rPosAry.mnSrcY,
rPosAry.mnSrcX+rPosAry.mnSrcWidth,
rPosAry.mnSrcY+rPosAry.mnSrcHeight );
basegfx::B2IBox aDestRect( rPosAry.mnDestX, rPosAry.mnDestY,
rPosAry.mnDestX+rPosAry.mnDestWidth,
rPosAry.mnDestY+rPosAry.mnDestHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawBitmap( rSrc.getBitmap(), aSrcRect, aDestRect, basebmp::DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawBitmap( const SalTwoRect&,
const SalBitmap&,
SalColor )
{
// SNI, as in X11 plugin
}
void SvpSalGraphics::drawBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rTransparentBitmap )
{
const SvpSalBitmap& rSrc = static_cast<const SvpSalBitmap&>(rSalBitmap);
const SvpSalBitmap& rSrcTrans = static_cast<const SvpSalBitmap&>(rTransparentBitmap);
basegfx::B2IBox aSrcRect( rPosAry.mnSrcX, rPosAry.mnSrcY,
rPosAry.mnSrcX+rPosAry.mnSrcWidth,
rPosAry.mnSrcY+rPosAry.mnSrcHeight );
basegfx::B2IBox aDestRect( rPosAry.mnDestX, rPosAry.mnDestY,
rPosAry.mnDestX+rPosAry.mnDestWidth,
rPosAry.mnDestY+rPosAry.mnDestHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if (!isClippedSetup(aDestRect, aUndo) && m_aDevice)
m_aDevice->drawMaskedBitmap( rSrc.getBitmap(), rSrcTrans.getBitmap(),
aSrcRect, aDestRect, basebmp::DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawMask( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
SalColor nMaskColor )
{
const SvpSalBitmap& rSrc = static_cast<const SvpSalBitmap&>(rSalBitmap);
basegfx::B2IBox aSrcRect( rPosAry.mnSrcX, rPosAry.mnSrcY,
rPosAry.mnSrcX+rPosAry.mnSrcWidth,
rPosAry.mnSrcY+rPosAry.mnSrcHeight );
basegfx::B2IPoint aDestPoint( rPosAry.mnDestX, rPosAry.mnDestY );
// BitmapDevice::drawMaskedColor works with 0==transparent,
// 255==opaque. drawMask() semantic is the other way
// around. Therefore, invert mask.
basebmp::BitmapDeviceSharedPtr aCopy =
cloneBitmapDevice( basegfx::B2IVector( rPosAry.mnSrcWidth, rPosAry.mnSrcHeight ),
rSrc.getBitmap() );
basebmp::Color aBgColor( COL_WHITE );
aCopy->clear(aBgColor);
basebmp::Color aFgColor( COL_BLACK );
aCopy->drawMaskedColor( aFgColor, rSrc.getBitmap(), aSrcRect, basegfx::B2IPoint() );
basebmp::Color aColor( nMaskColor );
basegfx::B2IBox aSrcRect2( 0, 0, rPosAry.mnSrcWidth, rPosAry.mnSrcHeight );
const basegfx::B2IBox aClipRect( aDestPoint, basegfx::B2ITuple( aSrcRect.getWidth(), aSrcRect.getHeight() ) );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aClipRect, aUndo ) )
m_aDevice->drawMaskedColor( aColor, aCopy, aSrcRect, aDestPoint, m_aClipMap );
dbgOut( m_aDevice );
}
SalBitmap* SvpSalGraphics::getBitmap( long nX, long nY, long nWidth, long nHeight )
{
basebmp::BitmapDeviceSharedPtr aCopy;
if (m_aDevice)
aCopy = cloneBitmapDevice(basegfx::B2IVector(nWidth, nHeight),
m_aDevice);
basegfx::B2IBox aSrcRect( nX, nY, nX+nWidth, nY+nHeight );
basegfx::B2IBox aDestRect( 0, 0, nWidth, nHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if (!isClippedSetup(aDestRect, aUndo) && aCopy)
aCopy->drawBitmap( m_aOrigDevice, aSrcRect, aDestRect, basebmp::DrawMode_PAINT );
SvpSalBitmap* pBitmap = new SvpSalBitmap();
pBitmap->setBitmap( aCopy );
return pBitmap;
}
SalColor SvpSalGraphics::getPixel( long nX, long nY )
{
basebmp::Color aColor( m_aOrigDevice->getPixel( basegfx::B2IPoint( nX, nY ) ) );
return aColor.toInt32();
}
void SvpSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert /*nFlags*/ )
{
// FIXME: handle SAL_INVERT_50 and SAL_INVERT_TRACKFRAME
basegfx::B2DPolygon aRect = basegfx::tools::createPolygonFromRect( basegfx::B2DRectangle( nX, nY, nX+nWidth, nY+nHeight ) );
basegfx::B2DPolyPolygon aPolyPoly( aRect );
basegfx::B2IBox aDestRange( nX, nY, nX + nWidth, nY + nHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRange, aUndo ) )
m_aDevice->fillPolyPolygon( aPolyPoly, basebmp::Color( 0xffffff ), basebmp::DrawMode_XOR, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert /*nFlags*/ )
{
// FIXME: handle SAL_INVERT_50 and SAL_INVERT_TRACKFRAME
basegfx::B2DPolygon aPoly;
aPoly.append( basegfx::B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints );
for( sal_uLong i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, basegfx::B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) );
aPoly.setClosed( true );
ensureClip(); // FIXME for ...
m_aDevice->fillPolyPolygon( basegfx::B2DPolyPolygon(aPoly), basebmp::Color( 0xffffff ), basebmp::DrawMode_XOR, m_aClipMap );
dbgOut( m_aDevice );
}
#endif
bool SvpSalGraphics::drawEPS( long, long, long, long, void*, sal_uLong )
{
return false;
}
#ifndef IOS
SystemGraphicsData SvpSalGraphics::GetGraphicsData() const
{
return SystemGraphicsData();
}
bool SvpSalGraphics::supportsOperation( OutDevSupportType ) const
{
return false;
}
#endif
#ifdef IOS
void SvpSalGraphics::RefreshRect(float /* lX */, float /* lY */, float /* lWidth */, float /* lHeight */)
{
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */