/* ### ACHTUNG: Neuer Text in Resource? ~Fl<46>che... : ~Fl<46>che... */\
Text [ de ] = "~Fl<46>che..." ; \
Text [ en-US ] = "A~rea..." ; \
/* ### ACHTUNG: Neuer Text in Resource? Fl<46>chen bearbeiten und definieren : Fl<46>chen bearbeiten und definieren */\
Text [ x-comment ] = " ";\
};
#define MN_TEXTATTR \
MenuItem\
{\
Identifier = SID_TEXTATTR_DLG ; \
HelpID = SID_TEXTATTR_DLG ; \
Text [ de ] = "Te~xt..." ; \
/* ### ACHTUNG: Neuer Text in Resource? Textattribute f<>r die selektierten Textobjekte festlegen : Textattribute f<>r die selektierten Textobjekte festlegen */\
Text [ en-US ] = "~Text..." ; \
Text [ x-comment ] = " ";\
};
#define MN_CONNECTION \
MenuItem\
{\
Identifier = SID_CONNECTION_DLG ; \
HelpID = SID_CONNECTION_DLG ; \
Text [ de ] = "Verbin~der..." ; \
Text [ en-US ] = "~Connector..." ; \
Text [ x-comment ] = " ";\
};
#define MN_NEW_ROUTING \
MenuItem\
{\
Identifier = SID_CONNECTION_NEW_ROUTING ; \
HelpID = SID_CONNECTION_NEW_ROUTING ; \
/* ### ACHTUNG: Neuer Text in Resource? Linienverlauf ~zur<75>cksetzen : Linienverlauf ~zur<75>cksetzen */\
Text [ de ] = "Linienverlauf ~zur<75>cksetzen" ; \
Text [ en-US ] = "Reset ~Routing" ; \
Text [ x-comment ] = " ";\
};
#define MN_MEASURE \
MenuItem\
{\
Identifier = SID_MEASURE_DLG ; \
HelpID = SID_MEASURE_DLG ; \
/* ### ACHTUNG: Neuer Text in Resource? Bema~<7E>ung... : Bema~<7E>ung... */\
Text [ de ] = "Bema~<7E>ung..." ; \
Text [ en-US ] = "Dimen~sions..." ; \
Text [ x-comment ] = " ";\
};
#define MN_TRANSFORM \
MenuItem\
{\
Identifier = SID_ATTR_TRANSFORM ; \
HelpID = SID_ATTR_TRANSFORM ; \
/* ### ACHTUNG: Neuer Text in Resource? P~osition und Gr<47><72>e... : P~osition und Gr<47><72>e... */\
Text [ de ] = "P~osition und Gr<47><72>e..." ; \
Text [ en-US ] = "Position and Si~ze..." ; \
/* ### ACHTUNG: Neuer Text in Resource? Position, Gr<47><72>e und Winkel der selektierten Objekte <20>ndern : Position, Gr<47><72>e und Winkel der selektierten Objekte <20>ndern */\
Text [ x-comment ] = " ";\
};
#define MN_EDIT_POINTS \
MenuItem\
{\
Identifier = SID_BEZIER_EDIT ; \
HelpID = SID_BEZIER_EDIT ; \
Text [ de ] = "~Punkte bearbeiten" ; \
Text [ en-US ] = "Edit ~Points" ; \
Text [ x-comment ] = " ";\
};
// Anordnung
#define MN_POSITION \
MenuItem\
{\
Identifier = SID_POSITION ; \
HelpID = SID_POSITION ; \
Command = ".uno:ObjectPosition"; \
Text [ de ] = "~Anordnung" ; \
Text [ en-US ] = "~Arrange" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MenuItem\
{\
Identifier = SID_FRAME_TO_TOP ; \
HelpID = SID_FRAME_TO_TOP ; \
Text [ de ] = "~Ganz nach vorn" ; \
Text [ en-US ] = "~Bring to Front" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_MOREFRONT ; \
HelpID = SID_MOREFRONT ; \
Text [ de ] = "W~eiter nach vorn" ; \
Text [ en-US ] = "Bring ~Forward" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_MOREBACK ; \
HelpID = SID_MOREBACK ; \
Text [ de ] = "Weiter ~nach hinten" ; \
Text [ en-US ] = "Send Back~ward" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_FRAME_TO_BOTTOM ; \
HelpID = SID_FRAME_TO_BOTTOM ; \
Text [ de ] = "Ganz nach ~hinten" ; \
Text [ en-US ] = "~Send to Back" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Separator = TRUE ; \
};\
MenuItem\
{\
Identifier = SID_BEFORE_OBJ ; \
HelpID = SID_BEFORE_OBJ ; \
Text [ de ] = "V~or das Objekt" ; \
Text [ en-US ] = "In Front of ~Object" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEHIND_OBJ ; \
HelpID = SID_BEHIND_OBJ ; \
Text [ de ] = "H~inter das Objekt" ; \
Text [ en-US ] = "Be~hind Object" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Separator = TRUE ; \
};\
MenuItem\
{\
Identifier = SID_REVERSE_ORDER ; \
HelpID = SID_REVERSE_ORDER ; \
Text [ de ] = "Ver~tauschen" ; \
Text [ en-US ] = "~Reverse" ; \
Text [ x-comment ] = " ";\
};\
};\
};\
Text [ x-comment ] = " ";\
};
// Text-Elemente
#define MN_CHAR \
MenuItem\
{\
Identifier = SID_CHAR_DLG ; \
HelpID = SID_CHAR_DLG ; \
Text [ de ] = "Zei~chen..." ; \
Text [ en-US ] = "C~haracter..." ; \
/* ### ACHTUNG: Neuer Text in Resource? Zeichenattribute f<>r den selektierten Bereich ausw<73>hlen : Zeichenattribute f<>r den selektierten Bereich ausw<73>hlen */\
Text [ x-comment ] = " ";\
};
#define MN_CHAR_PARAGRAPH \
MN_CHAR \
MenuItem {\
Identifier = SID_PARA_DLG;\
HelpID = SID_PARA_DLG;\
Text [ de ] = "A~bsatz...";\
Text [ en-US ] = "P~aragraph...";\
Text [ x-comment ] = " ";\
};
#define MN_TEXT_ATTR\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_FONT ; \
HelpID = SID_ATTR_CHAR_FONT ; \
Text [ de ] = "Sc~hrift" ; \
Text [ en-US ] = "~Font" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_FONTHEIGHT ; \
HelpID = SID_ATTR_CHAR_FONTHEIGHT ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Gr<47><72>e : ~Gr<47><72>e */\
Text [ de ] = "~Gr<47><72>e" ; \
Text [ en-US ] = "~Size" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = DUMMY ; \
Command = ".uno:StyleMenu" ; \
Text [ de ] = "Sti~l" ; \
Text [ en-US ] = "St~yle" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_WEIGHT ; \
HelpID = SID_ATTR_CHAR_WEIGHT ; \
Text [ de ] = "~Fett" ; \
Text [ en-US ] = "Bold" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_POSTURE ; \
HelpID = SID_ATTR_CHAR_POSTURE ; \
Text [ de ] = "~Kursiv" ; \
Text [ en-US ] = "Italic" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_UNDERLINE ; \
HelpID = SID_ATTR_CHAR_UNDERLINE ; \
Text [ de ] = "~Unterstreichen" ; \
Text [ en-US ] = "Underline" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_STRIKEOUT ; \
HelpID = SID_ATTR_CHAR_STRIKEOUT ; \
Text [ de ] = "~Durchstreichen" ; \
Text [ en-US ] = "Strikethrough" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_SHADOWED ; \
HelpID = SID_ATTR_CHAR_SHADOWED ; \
Text [ de ] = "~Schatten" ; \
Text [ en-US ] = "Shadow" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_CHAR_CONTOUR ; \
HelpID = SID_ATTR_CHAR_CONTOUR ; \
Text [ de ] = "K~ontur" ; \
Text [ en-US ] = "~Contour" ; \
Text [ x-comment ] = " ";\
};\
};\
};\
Text [ x-comment ] = " ";\
};
#define MN_LINESPACING_ATTR\
MenuItem\
{\
Identifier = DUMMY + 1 ; \
Text [ de ] = "Zeilenabs~tand" ; \
Command = ".uno:LineSpacingMenu" ; \
Text [ en-US ] = "~Line Spacing" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MenuItem\
{\
Identifier = SID_ATTR_PARA_LINESPACE_10 ; \
HelpID = SID_ATTR_PARA_LINESPACE_10 ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Einzeilig" ; \
Text [ en-US ] = "Single Line Spacing" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_PARA_LINESPACE_15 ; \
HelpID = SID_ATTR_PARA_LINESPACE_15 ; \
RadioCheck = TRUE ; \
Text [ de ] = "1,~5zeilig" ; \
Text [ en-US ] = "1.5 Lines" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_PARA_LINESPACE_20 ; \
HelpID = SID_ATTR_PARA_LINESPACE_20 ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Zweizeilig" ; \
Text [ en-US ] = "~Double" ; \
Text [ x-comment ] = " ";\
};\
};\
};\
Text [ x-comment ] = " ";\
};
#define MN_BULLET \
MenuItem\
{\
Identifier = SID_BULLET ; \
HelpID = SID_BULLET ; \
Text [ de ] = "~Sonderzeichen..." ; \
Text [ en-US ] = "S~pecial Character..." ; \
Text [ x-comment ] = " ";\
};
// Text-Ausrichtung
#define MN_TEXT_ALIGN\
MenuItem\
{\
Identifier = DUMMY + 2 ; \
Command = ".uno:AlignTextMenu" ; \
Text [ de ] = "Aus~richtung" ; \
Text [ en-US ] = "A~lignment" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MenuItem\
{\
Identifier = SID_ATTR_PARA_ADJUST_LEFT ; \
HelpID = SID_ATTR_PARA_ADJUST_LEFT ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Links" ; \
Text [ en-US ] = "~Left" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_PARA_ADJUST_RIGHT ; \
HelpID = SID_ATTR_PARA_ADJUST_RIGHT ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Rechts" ; \
Text [ en-US ] = "~Right" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_PARA_ADJUST_CENTER ; \
HelpID = SID_ATTR_PARA_ADJUST_CENTER ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Zentriert" ; \
Text [ en-US ] = "~Centered" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_ATTR_PARA_ADJUST_BLOCK ; \
HelpID = SID_ATTR_PARA_ADJUST_BLOCK ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Blocksatz" ; \
Text [ en-US ] = "Justified" ; \
Text [ x-comment ] = " ";\
};\
};\
};\
Text [ x-comment ] = " ";\
};
// Objekt-Ausrichtung
#define MN_OBJECT_ALIGN \
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN ; \
Command = ".uno:AlignObjetMenu" ; \
HelpID = SID_OBJECT_ALIGN ; \
Text [ de ] = "Aus~richtung" ; \
Text [ en-US ] = "A~lignment" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN_LEFT ; \
HelpID = SID_OBJECT_ALIGN_LEFT ; \
Text [ de ] = "~Links" ; \
Text [ en-US ] = "~Left" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN_CENTER ; \
HelpID = SID_OBJECT_ALIGN_CENTER ; \
Text [ de ] = "~Zentriert" ; \
Text [ en-US ] = "~Centered" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN_RIGHT ; \
HelpID = SID_OBJECT_ALIGN_RIGHT ; \
Text [ de ] = "~Rechts" ; \
Text [ en-US ] = "~Right" ; \
Text [ x-comment ] = " ";\
};\
SEPARATOR\
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN_UP ; \
HelpID = SID_OBJECT_ALIGN_UP ; \
Text [ de ] = "~Oben" ; \
Text [ en-US ] = "~Top" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN_MIDDLE ; \
HelpID = SID_OBJECT_ALIGN_MIDDLE ; \
Text [ de ] = "~Mitte" ; \
Text [ en-US ] = "C~enter" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_OBJECT_ALIGN_DOWN ; \
HelpID = SID_OBJECT_ALIGN_DOWN ; \
Text [ de ] = "~Unten" ; \
Text [ en-US ] = "~Bottom" ; \
Text [ x-comment ] = " ";\
};\
};\
};\
Text [ x-comment ] = " ";\
};
// Bezier-Funktionen
#define MN_CLOSE_OBJECT \
MenuItem\
{\
Identifier = SID_OBJECT_CLOSE ; \
HelpID = SID_OBJECT_CLOSE ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Objekt schlie<69>en : ~Objekt schlie<69>en */\
Text [ de ] = "Obje~kt schlie<69>en" ; \
Text [ en-US ] = "Close ~Object" ; \
Text [ x-comment ] = " ";\
};
#define MN_BEZIER \
MenuItem\
{\
Identifier = SID_BEZIER_EDIT ; \
HelpID = SID_BEZIER_EDIT ; \
Text [ de ] = "~Punkte bearbeiten" ; \
Text [ en-US ] = "Edit ~Points" ; \
Text [ x-comment ] = " ";\
};\
SEPARATOR\
MenuItem\
{\
Identifier = SID_BEZIER_MOVE ; \
HelpID = SID_BEZIER_MOVE ; \
Text [ de ] = "Punkte ~verschieben" ; \
Text [ en-US ] = "~Move Points" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEZIER_INSERT ; \
HelpID = SID_BEZIER_INSERT ; \
/* ### ACHTUNG: Neuer Text in Resource? Punkte ~einf<6E>gen : Punkte ~einf<6E>gen */\
Text [ de ] = "Punkte ~einf<6E>gen" ; \
Text [ en-US ] = "Insert ~Points" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEZIER_DELETE ; \
HelpID = SID_BEZIER_DELETE ; \
/* ### ACHTUNG: Neuer Text in Resource? Punkte l~<7E>schen : Punkte l~<7E>schen */\
Text [ de ] = "Punkte l~<7E>schen" ; \
Text [ en-US ] = "~Delete Points" ; \
Text [ x-comment ] = " ";\
};\
SEPARATOR\
MenuItem\
{\
Identifier = SID_BEZIER_CLOSE ; \
HelpID = SID_BEZIER_CLOSE ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Objekt schlie<69>en : ~Objekt schlie<69>en */\
Text [ de ] = "~Objekt schlie<69>en" ; \
Text [ en-US ] = "Close ~Object" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEZIER_CUTLINE ; \
HelpID = SID_BEZIER_CUTLINE ; \
Text [ de ] = "Kurve ~auftrennen" ; \
Text [ en-US ] = "~Split Curve" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEZIER_CONVERT ; \
HelpID = SID_BEZIER_CONVERT ; \
Text [ de ] = "~In Kurve wandeln" ; \
Text [ en-US ] = "Con~vert to Curve" ; \
Text [ x-comment ] = " ";\
};\
SEPARATOR\
MenuItem\
{\
Identifier = SID_BEZIER_EDGE ; \
HelpID = SID_BEZIER_EDGE ; \
Text [ de ] = "E~cke" ; \
Text [ en-US ] = "~Corner" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEZIER_SMOOTH ; \
HelpID = SID_BEZIER_SMOOTH ; \
Text [ de ] = "~Glatt" ; \
Text [ en-US ] = "Smoot~h" ; \
Text [ x-comment ] = " ";\
};\
MenuItem\
{\
Identifier = SID_BEZIER_SYMMTR ; \
HelpID = SID_BEZIER_SYMMTR ; \
Text [ de ] = "~Symmetrisch" ; \
Text [ en-US ] = "S~ymmetric" ; \
Text [ x-comment ] = " ";\
};\
SEPARATOR\
MenuItem\
{\
Identifier = SID_BEZIER_ELIMINATE_POINTS ; \
HelpID = SID_BEZIER_ELIMINATE_POINTS ; \
Text [ de ] = "Punkte reduzieren" ; \
Text [ en-US ] = "~Reduce Points" ; \
Text [ x-comment ] = " ";\
};
// Gruppen-/Kombination-Funktionen
#define MN_GROUP \
MenuItem\
{\
Identifier = SID_GROUP ; \
HelpID = SID_GROUP ; \
Text [ de ] = "~Gruppieren" ; \
Text [ en-US ] = "~Group" ; \
/* ### ACHTUNG: Neuer Text in Resource? Ausgew<65>hlte Objekte gruppieren : Ausgew<65>hlte Objekte gruppieren */\
Text [ x-comment ] = " ";\
};
#define MN_UNGROUP \
MenuItem\
{\
Identifier = SID_UNGROUP ; \
HelpID = SID_UNGROUP ; \
Text [ de ] = "Gruppierung ~aufheben" ; \
Text [ en-US ] = "~Ungroup" ; \
Text [ x-comment ] = " ";\
};
#define MN_COMBINE \
MenuItem\
{\
Identifier = SID_COMBINE ; \
HelpID = SID_COMBINE ; \
Text [ de ] = "~Kombinieren" ; \
Text [ en-US ] = "Comb~ine" ; \
/* ### ACHTUNG: Neuer Text in Resource? Ausgew<65>hlte Objekte kombinieren : Ausgew<65>hlte Objekte kombinieren */\
Text [ x-comment ] = " ";\
};
#define MN_DISMANTLE \
MenuItem\
{\
Identifier = SID_DISMANTLE ; \
HelpID = SID_DISMANTLE ; \
Text [ de ] = "Ko~mbination aufheben" ; \
Text [ en-US ] = "~Split" ; \
Text [ x-comment ] = " ";\
};
#define MN_ENTER_GROUP \
MenuItem\
{\
Identifier = SID_ENTER_GROUP ; \
HelpID = SID_ENTER_GROUP ; \
Text [ de ] = "Gruppierung be~treten" ; \
Text [ en-US ] = "~Enter Group" ; \
/* ### ACHTUNG: Neuer Text in Resource? Objekte der Gruppierung k<>nnen bearbeitet werden : Objekte der Gruppierung k<>nnen bearbeitet werden */\
Text [ x-comment ] = " ";\
};
#define MN_LEAVE_GROUP \
MenuItem\
{\
Identifier = SID_LEAVE_GROUP ; \
HelpID = SID_LEAVE_GROUP ; \
Text [ de ] = "Gruppierung ~verlassen" ; \
Text [ en-US ] = "E~xit Group" ; \
/* ### ACHTUNG: Neuer Text in Resource? Objekte der Gruppierung k<>nnen nicht mehr bearbeitet werden : Objekte der Gruppierung k<>nnen nicht mehr bearbeitet werden */\
Text [ x-comment ] = " ";\
};
#define MN_NAME_GROUP \
MenuItem\
{\
Identifier = SID_NAME_GROUP ; \
HelpID = SID_NAME_GROUP ; \
Text [ de ] = "Obje~kt benennen..." ; \
Text [ en-US ] = "~Name Object..." ; \
Text [ x-comment ] = " ";\
};
// Dia-Funktionen
#define MN_REHEARSE_TIMINGS \
MenuItem\
{\
Identifier = SID_REHEARSE_TIMINGS ; \
HelpID = SID_REHEARSE_TIMINGS ; \
Text [ de ] = "Bildschirmp~r<>sentation mit Zeitnahme" ; \
Text [ en-US ] = "~Rehearse Timings" ; \
};
#define MN_EFFECT \
MenuItem\
{\
Identifier = SID_EFFECT_WIN ; \
HelpID = SID_EFFECT_WIN ; \
Text [ de ] = "Benutzerdefinierte Animation..." ; \
Text [ en-us ] = "Custom Animation..." ; \
Text [ x-comment ] = " ";\
};
#define MN_ACTION \
MenuItem\
{\
Identifier = SID_ANIMATION_EFFECTS ; \
HelpID = SID_ANIMATION_EFFECTS ; \
Text [ de ] = "I~nteraktion..." ; \
Text [ en-US ] = "Interaction..." ; \
Text [ x-comment ] = " ";\
};
#define MN_PRESENTATIONOBJECT \
MenuItem\
{\
Identifier = SID_PRESENTATIONOBJECT ; \
HelpID = SID_PRESENTATIONOBJECT ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Pr<50>sentationsobjekt... : ~Pr<50>sentationsobjekt... */\
Text [ de ] = "~Pr<50>sentationsobjekt..." ; \
/* ### ACHTUNG: Neuer Text in Resource? Selektiertes Pr<50>sentationsobjekt bearbeiten : Selektiertes Pr<50>sentationsobjekt bearbeiten */\
Text [ en-US ] = "Presentation ~Object..." ; \
Text [ x-comment ] = " ";\
};
// Diverse allgemeine Funktionen
#define MN_DELETE \
MenuItem\
{\
Identifier = SID_DELETE ; \
HelpID = SID_DELETE ; \
/* ### ACHTUNG: Neuer Text in Resource? L~<7E>schen : L~<7E>schen */\
Text [ de ] = "L~<7E>schen" ; \
Text [ en-US ] = "~Delete" ; \
/* ### ACHTUNG: Neuer Text in Resource? Alle selektierten Objekte l<>schen : Alle selektierten Objekte l<>schen */\
Text [ x-comment ] = " ";\
};
#define MN_SET_DEFAULT\
MenuItem\
{\
Identifier = SID_SET_DEFAULT ; \
HelpID = SID_SET_DEFAULT ; \
Text [ de ] = "Standar~d" ; \
Text [ en-US ] = "~Default" ; \
Text [ x-comment ] = " ";\
};
#define MN_FONTWORK\
MenuItem\
{\
Identifier = SID_FONTWORK ; \
HelpID = SID_FONTWORK ; \
Text [ de ] = "Font~Work" ; \
Text [ en-US ] = "F~ontwork" ; \
};
#define MN_OLE_OBJECT\
MenuItem\
{\
Identifier = SID_OBJECT ; \
HelpID = SID_OBJECT ; \
Text [ de ] = "O~LE-Objekt" ; \
Text [ en-US ] = "~OLE Object" ; \
Text [ x-comment ] = " ";\
};
#define MN_ORIGINAL_SIZE\
MenuItem\
{\
Identifier = SID_ORIGINAL_SIZE ; \
HelpID = SID_ORIGINAL_SIZE ; \
Text [ de ] = "Origi~nalgr<67><72>e" ; \
Text [ en-US ] = "Original ~Size" ; \
Text [ x-comment ] = " ";\
};
#define MN_STARIMAGE\
MenuItem\
{\
Identifier = SID_OBJECT ; \
HelpID = SID_OBJECT ; \
Text [ de ] = "Bi~ld" ; \
Text [ en-US ] = "~Image" ; \
Text [ x-comment ] = " ";\
};
#define MN_NAVIGATOR\
MenuItem\
{\
Identifier = SID_NAVIGATOR ; \
Command = ".uno:Navigator" ; \
HelpID = SID_NAVIGATOR ; \
Text [ de ] = "Na~vigator" ; \
Text [ en-US ] = "Na~vigator" ; \
};
#define MN_GLUE_INSERT_POINT\
MenuItem\
{\
Identifier = SID_GLUE_INSERT_POINT ; \
HelpID = SID_GLUE_INSERT_POINT ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Punkt einf<6E>gen : ~Punkt einf<6E>gen */\
Text [ de ] = "~Punkt einf<6E>gen" ; \
Text [ en-US ] = "Insert ~Point" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_ESC_DIR_LEFT\
MenuItem\
{\
Identifier = SID_GLUE_ESCDIR_LEFT ; \
HelpID = SID_GLUE_ESCDIR_LEFT ; \
Text [ de ] = "~Links" ; \
Text [ en-US ] = "~Left" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_ESC_DIR_TOP\
MenuItem\
{\
Identifier = SID_GLUE_ESCDIR_TOP ; \
HelpID = SID_GLUE_ESCDIR_TOP ; \
Text [ de ] = "~Oben" ; \
Text [ en-US ] = "~Top" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_ESC_DIR_RIGHT\
MenuItem\
{\
Identifier = SID_GLUE_ESCDIR_RIGHT ; \
HelpID = SID_GLUE_ESCDIR_RIGHT ; \
Text [ de ] = "~Rechts" ; \
Text [ en-US ] = "~Right" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_ESC_DIR_BOTTOM\
MenuItem\
{\
Identifier = SID_GLUE_ESCDIR_BOTTOM ; \
HelpID = SID_GLUE_ESCDIR_BOTTOM ; \
Text [ de ] = "~Unten" ; \
Text [ en-US ] = "~Bottom" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_PERCENT\
MenuItem\
{\
Identifier = SID_GLUE_PERCENT ; \
HelpID = SID_GLUE_PERCENT ; \
Text [ de ] = "Position an ~Objekt anpassen" ; \
Text [ en-US ] = "~Adapt Position to Object" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_HORZALIGN_LEFT\
MenuItem\
{\
Identifier = SID_GLUE_HORZALIGN_LEFT ; \
HelpID = SID_GLUE_HORZALIGN_LEFT ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Horizontal links fixiert" ; \
Text [ en-US ] = "Fixed ~Horizontal Left" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_HORZALIGN_CENTER\
MenuItem\
{\
Identifier = SID_GLUE_HORZALIGN_CENTER ; \
HelpID = SID_GLUE_HORZALIGN_CENTER ; \
RadioCheck = TRUE ; \
Text [ de ] = "Horizontal ~zentriert fixiert" ; \
Text [ en-US ] = "Fixed Horizontal ~Center" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_HORZALIGN_RIGHT\
MenuItem\
{\
Identifier = SID_GLUE_HORZALIGN_RIGHT ; \
HelpID = SID_GLUE_HORZALIGN_RIGHT ; \
RadioCheck = TRUE ; \
Text [ de ] = "Hori~zontal rechts fixiert" ; \
Text [ en-US ] = "Fixed Hori~zontal Right" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_VERTALIGN_TOP\
MenuItem\
{\
Identifier = SID_GLUE_VERTALIGN_TOP ; \
HelpID = SID_GLUE_VERTALIGN_TOP ; \
RadioCheck = TRUE ; \
Text [ de ] = "~Vertikal oben fixiert" ; \
Text [ en-US ] = "Fixed ~Vertical Top" ; \
Text [ x-comment ] = " ";\
};
#define MN_GLUE_VERTALIGN_CENTER\
MenuItem\
{\
Identifier = SID_GLUE_VERTALIGN_CENTER ; \
HelpID = SID_GLUE_VERTALIGN_CENTER ; \
RadioCheck = TRUE ; \
Text [ de ] = "V~ertikal zentriert fixiert" ; \
Text [ en-US ] = "Fixed V~ertical Center" ; \
Text [ x-comment ] = " "; \
};
#define MN_GLUE_VERTALIGN_BOTTOM\
MenuItem\
{\
Identifier = SID_GLUE_VERTALIGN_BOTTOM ; \
HelpID = SID_GLUE_VERTALIGN_BOTTOM ; \
RadioCheck = TRUE ; \
Text [ de ] = "Verti~kal unten fixiert" ; \
Text [ en-US ] = "Fixed Ver~tical Bottom" ; \
Text [ x-comment ] = " ";\
};
#define MN_GRID_VISIBLE\
MenuItem\
{\
Identifier = SID_GRID_VISIBLE ; \
HelpID = SID_GRID_VISIBLE ; \
Text [ de ] = "~Raster sichtbar" ; \
Text [ en-US ] = "~Visible Grid" ; \
Text [ x-comment ] = " ";\
};
#define MN_GRID_USE\
MenuItem\
{\
Identifier = SID_GRID_USE ; \
HelpID = SID_GRID_USE; \
Text [ de ] = "~Am Raster fangen"; \
Text [ en-US ] = "Snap to Grid"; \
Text [ x-comment ] = " "; \
};
#define MN_GRID_FRONT\
MenuItem\
{\
Identifier = SID_GRID_FRONT ; \
HelpID = SID_GRID_FRONT ; \
Text [ de ] = "Ras~ter vorn" ; \
Text [ en-US ] = "Grid to ~Front" ; \
Text [ x-comment ] = " ";\
};
#define MN_GRID \
MenuItem\
{\
Identifier = DUMMY + 5 ; \
Command = ".uno:GridMenu" ; \
Text [ de ] = "~Raster" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MN_GRID_VISIBLE\
MN_GRID_USE\
MN_GRID_FRONT\
};\
};\
Text [ en-US ] = "~Grid";\
};
#define MN_HELPLINES_VISIBLE\
MenuItem\
{\
Identifier = SID_HELPLINES_VISIBLE ; \
HelpID = SID_HELPLINES_VISIBLE ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Fanglinien sichtbar : ~Hilfslinien sichtbar */\
Text [ de ] = "~Fanglinien sichtbar" ; \
Text [ en-US ] = "~Snap Lines Visible" ; \
Text [ x-comment ] = " ";\
};
#define MN_HELPLINES_USE\
MenuItem\
{\
Identifier = SID_HELPLINES_USE ; \
HelpID = SID_HELPLINES_USE ; \
Text [ de ] = "~An Fanglinien fangen"; \
Text [ en-US ] = "Snap to Snap Lines"; \
Text [ x-comment ] = " "; \
};
#define MN_HELPLINES_FRONT\
MenuItem\
{\
Identifier = SID_HELPLINES_FRONT ; \
HelpID = SID_HELPLINES_FRONT ; \
/* ### ACHTUNG: Neuer Text in Resource? Fanglini~en vorn : H~ilfslinien vorn */\
Text [ de ] = "Fanglini~en vorn" ; \
Text [ en-US ] = "Snap Lines to Front" ; \
Text [ x-comment ] = " ";\
};
#define MN_HELPLINES \
MenuItem\
{\
Identifier = DUMMY + 6 ; \
Command = ".uno:SnapLinesMenu" ; \
Text [ de ] = "Fanglini~en" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MN_HELPLINES_VISIBLE\
MN_HELPLINES_USE\
MN_HELPLINES_FRONT\
};\
};\
Text [ en-US ] = "~Snap Lines";\
};
#define MN_CONTROL_SHOW_BROWSER\
MenuItem\
{\
Identifier = SID_SHOW_BROWSER ; \
HelpID = SID_SHOW_BROWSER ; \
Text [ de ] = "~Eigenschaften..." ; \
Text [ en-US ] = "Propert~ies..." ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_1BIT_THRESHOLD\
MenuItem\
{\
Identifier = SID_CONVERT_TO_1BIT_THRESHOLD ; \
HelpID = SID_CONVERT_TO_1BIT_THRESHOLD ; \
Text [ de ] = "1Bit-~Schwellenwert" ; \
Text [ en-US ] = "1Bit ~Threshold" ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_1BIT_MATRIX\
MenuItem\
{\
Identifier = SID_CONVERT_TO_1BIT_MATRIX ; \
HelpID = SID_CONVERT_TO_1BIT_MATRIX ; \
Text [ de ] = "1Bit-~Gedithert" ; \
Text [ en-US ] = "1 Bit ~Dithering" ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_4BIT_GRAYS\
MenuItem\
{\
Identifier = SID_CONVERT_TO_4BIT_GRAYS ; \
HelpID = SID_CONVERT_TO_4BIT_GRAYS ; \
Text [ de ] = "4Bit-G~raustufenpalette" ; \
Text [ en-US ] = "4 Bit G~rayscales" ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_4BIT_COLORS\
MenuItem\
{\
Identifier = SID_CONVERT_TO_4BIT_COLORS ; \
HelpID = SID_CONVERT_TO_4BIT_COLORS ; \
Text [ de ] = "4Bit-~Farbpalette" ; \
Text [ en-US ] = "4 Bit ~Color Palette" ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_8BIT_GRAYS\
MenuItem\
{\
Identifier = SID_CONVERT_TO_8BIT_GRAYS ; \
HelpID = SID_CONVERT_TO_8BIT_GRAYS ; \
Text [ de ] = "8Bit-Gr~austufenpalette" ; \
Text [ en-US ] = "8 Bit Gr~ayscales" ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_8BIT_COLORS\
MenuItem\
{\
Identifier = SID_CONVERT_TO_8BIT_COLORS ; \
HelpID = SID_CONVERT_TO_8BIT_COLORS ; \
Text [ de ] = "8Bit-Far~bpalette" ; \
Text [ en-US ] = "8 Bit C~olor Palette" ; \
Text [ x-comment ] = " ";\
};
#define MN_CONVERT_TO_24BIT\
MenuItem\
{\
Identifier = SID_CONVERT_TO_24BIT ; \
HelpID = SID_CONVERT_TO_24BIT ; \
Text [ de ] = "24Bit-~Echtfarben" ; \
Text [ en-US ] = "24 Bit ~True Colors" ; \
Text [ x-comment ] = " ";\
};
#define MN_COLORRESOLUTION \
MenuItem\
{\
Identifier = DUMMY + 4 ; \
Command = ".uno:ColorResMenu" ; \
/* ### ACHTUNG: Neuer Text in Resource? ~Farbaufl<66>sung : ~Farbaufl<66>sung */\