60b4bca6bd
Change-Id: Ic53365af1b6e075016ba61c438e3bb7dd4c25f00 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/172382 Tested-by: Jenkins Reviewed-by: Caolán McNamara <caolan.mcnamara@collabora.com>
160 lines
6.9 KiB
C++
160 lines
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/curve/b2dcubicbezier.hxx>
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#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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#include <utility>
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namespace drawinglayer::primitive2d
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{
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Primitive2DReference WrongSpellPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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// This *was* a view-independent primitive before (see before this commit),
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// but was never really used, but handled in various processors anyways.
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// Since the current VCL primitive renderer and it's functions used in
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// VCL do render this always in one discrete pixel size I decided to
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// adapt this primitive to do that, too, but - due to being a primitive -
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// with the correct invalidate/hit-ranges etc.
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// I use here DiscreteMetricDependentPrimitive2D which already implements
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// buffering and providing the discrete size using 'getDiscreteUnit()' plus
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// the needed updates to buffering, what makes the rest simple.
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// NOTE: If one day the (in my opinion) also good looking view-independent
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// version should be needed again, just revert this change
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if (basegfx::fTools::lessOrEqual(getStop(), getStart()))
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{
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// stop smaller or equal to start, done
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return nullptr;
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}
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// get the font height (part of scale), so decompose the matrix
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basegfx::B2DVector aScale, aTranslate;
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double fRotate, fShearX;
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getTransformation().decompose(aScale, aTranslate, fRotate, fShearX);
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constexpr double constMinimumFontHeight(5.0);
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if (aScale.getY() / getDiscreteUnit() < constMinimumFontHeight)
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{
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// font height smaller constMinimumFontHeight pixels -> decompose to empty
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return nullptr;
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}
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// calculate distances based on a static default (to allow testing in debugger)
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static const double fDefaultDistance(0.03);
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const double fFontHeight(aScale.getY());
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const double fUnderlineDistance(fFontHeight * fDefaultDistance);
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// the Y-distance needs to be relative to FontHeight since the points get
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// transformed with the transformation containing that scale already.
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const double fRelativeUnderlineDistance(basegfx::fTools::equalZero(aScale.getY()) ? 0.0 : fUnderlineDistance / aScale.getY());
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// get start/stop positions and WaveLength, base all calculations for discrete
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// waveline on these initial values
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basegfx::B2DPoint aStart(getTransformation() * basegfx::B2DPoint(getStart(), fRelativeUnderlineDistance));
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const basegfx::B2DPoint aStop(getTransformation() * basegfx::B2DPoint(getStop(), fRelativeUnderlineDistance));
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const double fWaveLength(getDiscreteUnit() * 8);
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// get pre-calculated vector and controlPoint for one wave segment
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basegfx::B2DVector aVector(aStop - aStart);
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double fLength(aVector.getLength());
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aVector.normalize();
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basegfx::B2DVector aControl(basegfx::getPerpendicular(aVector));
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aVector *= fWaveLength;
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aControl = aControl * (fWaveLength * 0.5) + aVector * 0.5;
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// create geometry
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basegfx::B2DPolygon aWave;
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aWave.append(aStart);
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while (fLength > fWaveLength)
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{
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// one WaveSegment per WaveLength
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basegfx::B2DPoint aNew(aStart + aVector);
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aWave.appendBezierSegment(
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aStart + aControl,
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aNew - aControl,
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aNew);
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aStart = aNew;
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fLength -= fWaveLength;
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}
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if (fLength > fWaveLength * 0.2)
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{
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// if rest is more than 20% of WaveLength, create
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// remaining snippet and add it
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basegfx::B2DPoint aNew(aStart + aVector);
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basegfx::B2DCubicBezier aRest(
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aStart,
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aStart + aControl,
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aNew - aControl,
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aNew);
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aRest = aRest.snippet(0.0, fLength/fWaveLength);
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aWave.appendBezierSegment(
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aRest.getControlPointA(),
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aRest.getControlPointB(),
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aRest.getEndPoint());
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}
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// create & return primitive
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return new PolygonHairlinePrimitive2D(
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std::move(aWave),
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getColor());
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}
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WrongSpellPrimitive2D::WrongSpellPrimitive2D(
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basegfx::B2DHomMatrix aTransformation,
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double fStart,
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double fStop,
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const basegfx::BColor& rColor)
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: DiscreteMetricDependentPrimitive2D(),
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maTransformation(std::move(aTransformation)),
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mfStart(fStart),
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mfStop(fStop),
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maColor(rColor)
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{
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}
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bool WrongSpellPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
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{
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const WrongSpellPrimitive2D& rCompare = static_cast<const WrongSpellPrimitive2D&>(rPrimitive);
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return (getTransformation() == rCompare.getTransformation()
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&& getStart() == rCompare.getStart()
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&& getStop() == rCompare.getStop()
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&& getColor() == rCompare.getColor());
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}
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return false;
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}
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// provide unique ID
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sal_uInt32 WrongSpellPrimitive2D::getPrimitive2DID() const
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{
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return PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D;
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}
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} // end of namespace
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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