office-gobmx/slideshow/opengl/basicFragmentShader.glsl
Emmanuel Gil Peyrot 3b6f877370 slideshow: Relicense every shader of which I am the sole author to MPL
Change-Id: I921e52d8347f3b37030818711f979517eab690a8
2016-01-20 21:59:53 +01:00

24 lines
773 B
GLSL

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#version 120
uniform sampler2D slideTexture;
varying vec2 v_texturePosition;
varying vec3 v_normal;
void main() {
vec3 lightVector = vec3(0.0, 0.0, 1.0);
float light = max(dot(lightVector, v_normal), 0.0);
vec4 fragment = texture2D(slideTexture, v_texturePosition);
vec4 black = vec4(0.0, 0.0, 0.0, fragment.a);
gl_FragColor = mix(black, fragment, light);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */