a2aaa6b774
The emphasis is not quite right. An animation is made up a sequence of *frames*, not bitmaps. A frame includes such things as position, size, timeout till the next frame *as well as* a bitmap. Note: had to regenerate a bunch of precompiled headers Change-Id: Ib1959452653857555f41e01ac0151d08c41a3b1c Reviewed-on: https://gerrit.libreoffice.org/c/core/+/76460 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com> |
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.. | ||
inc/pch | ||
qa | ||
source | ||
util | ||
CppunitTest_comphelper_ifcontainer.mk | ||
CppunitTest_comphelper_parallelsort_test.mk | ||
CppunitTest_comphelper_syntaxhighlight_test.mk | ||
CppunitTest_comphelper_test.mk | ||
CppunitTest_comphelper_threadpool_test.mk | ||
CppunitTest_comphelper_variadictemplates_test.mk | ||
IwyuFilter_comphelper.yaml | ||
JunitTest_comphelper_complex.mk | ||
Library_comphelper.mk | ||
Makefile | ||
Module_comphelper.mk | ||
README.md | ||
StaticLibrary_windows_process.mk |
Helpers for Implementing UNO Components
Here goes anything not generic / mature enough to end up in URE's stable interface
at cppuhelper
, etc.