office-gobmx/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
Tor Lillqvist 3f0678bfc8 Some spelling corrections
Change-Id: Ie77596a51a6a37e9f59a6ba14bdde7994efd29ad
2014-05-29 14:29:43 +03:00

86 lines
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/color/bcolor.hxx>
// BackgroundColorPrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
/** BackgroundColorPrimitive2D class
This primitive is defined to fill the whole visible Viewport with
the given color (and thus decomposes to a filled polygon). This
makes it a view-depnendent primitive by definition. It only has
a valid decomposition if a valid Viewport is given in the
ViewInformation2D at decomposition time.
It will try to buffer its last decomposition using maLastViewport
to detect changes in the get2DDecomposition call.
*/
class DRAWINGLAYER_DLLPUBLIC BackgroundColorPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/// the fill color to use
basegfx::BColor maBColor;
/// the last used viewInformation, used from getDecomposition for buffering
basegfx::B2DRange maLastViewport;
protected:
/// create local decomposition
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
public:
/// constructor
explicit BackgroundColorPrimitive2D(
const basegfx::BColor& rBColor);
/// data read access
const basegfx::BColor& getBColor() const { return maBColor; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
/// get B2Drange
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
/// provide unique ID
DeclPrimitive2DIDBlock()
/// Overload standard getDecomposition call to be view-dependent here
virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */