3f0678bfc8
Change-Id: Ie77596a51a6a37e9f59a6ba14bdde7994efd29ad
86 lines
3.4 KiB
C++
86 lines
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX
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#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
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#include <basegfx/color/bcolor.hxx>
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// BackgroundColorPrimitive2D class
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namespace drawinglayer
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{
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namespace primitive2d
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{
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/** BackgroundColorPrimitive2D class
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This primitive is defined to fill the whole visible Viewport with
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the given color (and thus decomposes to a filled polygon). This
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makes it a view-depnendent primitive by definition. It only has
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a valid decomposition if a valid Viewport is given in the
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ViewInformation2D at decomposition time.
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It will try to buffer its last decomposition using maLastViewport
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to detect changes in the get2DDecomposition call.
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*/
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class DRAWINGLAYER_DLLPUBLIC BackgroundColorPrimitive2D : public BufferedDecompositionPrimitive2D
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{
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private:
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/// the fill color to use
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basegfx::BColor maBColor;
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/// the last used viewInformation, used from getDecomposition for buffering
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basegfx::B2DRange maLastViewport;
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protected:
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/// create local decomposition
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virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
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public:
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/// constructor
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explicit BackgroundColorPrimitive2D(
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const basegfx::BColor& rBColor);
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/// data read access
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const basegfx::BColor& getBColor() const { return maBColor; }
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/// compare operator
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virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
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/// get B2Drange
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virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
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/// provide unique ID
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DeclPrimitive2DIDBlock()
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/// Overload standard getDecomposition call to be view-dependent here
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virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
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};
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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