office-gobmx/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
Tor Lillqvist 3f0678bfc8 Some spelling corrections
Change-Id: Ie77596a51a6a37e9f59a6ba14bdde7994efd29ad
2014-05-29 14:29:43 +03:00

106 lines
4.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
namespace drawinglayer
{
namespace primitive2d
{
/** TextEffectStyle2D definition */
enum TextEffectStyle2D
{
TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT,
TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED_DEFAULT,
TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED,
TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED,
TEXTEFFECTSTYLE2D_OUTLINE
};
/** TextEffectPrimitive2D class
This primitive embeds text primitives (normally, as can be seen can
also be used for any other primitives) which have some TextEffect applied
and create the needed geometry and embedding on decomposition.
*/
class DRAWINGLAYER_DLLPUBLIC TextEffectPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/// the text (or other) content
Primitive2DSequence maTextContent;
/// the style to apply, the direction and the rotation center
const basegfx::B2DPoint maRotationCenter;
double mfDirection;
TextEffectStyle2D meTextEffectStyle2D;
/** the last used object to view transformtion used from getDecomposition
for decide buffering
*/
basegfx::B2DHomMatrix maLastObjectToViewTransformation;
protected:
/// create local decomposition
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
public:
/// construcor
TextEffectPrimitive2D(
const Primitive2DSequence& rTextContent,
const basegfx::B2DPoint& rRotationCenter,
double fDirection,
TextEffectStyle2D eTextEffectStyle2D);
/// data read access
const Primitive2DSequence& getTextContent() const { return maTextContent; }
const basegfx::B2DPoint& getRotationCenter() const { return maRotationCenter; }
double getDirection() const { return mfDirection; }
TextEffectStyle2D getTextEffectStyle2D() const { return meTextEffectStyle2D; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
/** own get range implementation to solve more effective. Content is by definition displaced
by a fixed discrete unit, thus the contained geometry needs only once be asked for its
own basegfx::B2DRange
*/
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
/// provide unique ID
DeclPrimitive2DIDBlock()
/// Overload standard getDecomposition call to be view-dependent here
virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
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