office-gobmx/include/basegfx/polygon/b2dpolygoncutandtouch.hxx
Caolán McNamara f4474b2967 ofz#45878 add a way to set some limit on hugely complex clips
Change-Id: I6bbf7c6068560e3bb656560fb5c6cc2ed72cecd4
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/131907
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
2022-03-21 17:35:37 +01:00

47 lines
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
namespace basegfx::utils
{
// look for self-intersections and self-touches (points on an edge) in given polygon and add
// extra points there. Result will have no touches or intersections on an edge, only on points
B2DPolygon addPointsAtCutsAndTouches(const B2DPolygon& rCandidate, size_t* pPointLimit = nullptr);
// look for polypolygon-intersections and polypolygon-touches (point of poly A on an edge of poly B) in given tools::PolyPolygon and add
// extra points there. Result will have no touches or intersections between contained polygons on an edge, only on points. For
// convenience, the correction for self-intersections for each member polygon will be used, too.
B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rCandidate, size_t* pPointLimit = nullptr);
// look for intersections of rCandidate with the edge from rStart to rEnd and add extra points there.
// Points are only added in the range of the edge, not on the endless vector.
B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd);
// look for intersections of rCandidate with the mask Polygon and add extra points there.
// The mask polygon is assumed to be closed, even when it's not explicitly.
B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPolyPolygon& rMask);
} // end of namespace basegfx
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */