126 lines
5.7 KiB
C++
126 lines
5.7 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _SVP_SVPFRAME_HXX
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#include <vcl/sysdata.hxx>
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#include <salframe.hxx>
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#include "svpelement.hxx"
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#include <list>
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class SvpSalInstance;
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class SvpSalGraphics;
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class SvpSalFrame : public SalFrame, public SvpElement
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{
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SvpSalInstance* m_pInstance;
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SvpSalFrame* m_pParent; // pointer to parent frame
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std::list< SvpSalFrame* > m_aChildren; // List of child frames
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sal_uLong m_nStyle;
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bool m_bVisible;
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long m_nMinWidth;
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long m_nMinHeight;
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long m_nMaxWidth;
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long m_nMaxHeight;
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SystemEnvData m_aSystemChildData;
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basebmp::BitmapDeviceSharedPtr m_aFrame;
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std::list< SvpSalGraphics* > m_aGraphics;
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static SvpSalFrame* s_pFocusFrame;
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public:
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SvpSalFrame( SvpSalInstance* pInstance,
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SalFrame* pParent,
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sal_uLong nSalFrameStyle,
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SystemParentData* pSystemParent = NULL );
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virtual ~SvpSalFrame();
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void GetFocus();
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void LoseFocus();
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void PostPaint() const;
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// SvpElement
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virtual const basebmp::BitmapDeviceSharedPtr& getDevice() const { return m_aFrame; }
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// SalFrame
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virtual SalGraphics* GetGraphics();
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virtual void ReleaseGraphics( SalGraphics* pGraphics );
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virtual sal_Bool PostEvent( void* pData );
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virtual void SetTitle( const XubString& rTitle );
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virtual void SetIcon( sal_uInt16 nIcon );
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virtual void SetMenu( SalMenu* pMenu );
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virtual void DrawMenuBar();
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virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
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virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
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virtual void Enable( sal_Bool bEnable );
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virtual void SetMinClientSize( long nWidth, long nHeight );
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virtual void SetMaxClientSize( long nWidth, long nHeight );
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virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
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virtual void GetClientSize( long& rWidth, long& rHeight );
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virtual void GetWorkArea( Rectangle& rRect );
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virtual SalFrame* GetParent() const;
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virtual void SetWindowState( const SalFrameState* pState );
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virtual sal_Bool GetWindowState( SalFrameState* pState );
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virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
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virtual void StartPresentation( sal_Bool bStart );
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virtual void SetAlwaysOnTop( sal_Bool bOnTop );
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virtual void ToTop( sal_uInt16 nFlags );
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virtual void SetPointer( PointerStyle ePointerStyle );
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virtual void CaptureMouse( sal_Bool bMouse );
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virtual void SetPointerPos( long nX, long nY );
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using SalFrame::Flush;
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virtual void Flush();
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virtual void Sync();
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virtual void SetInputContext( SalInputContext* pContext );
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virtual void EndExtTextInput( sal_uInt16 nFlags );
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virtual String GetKeyName( sal_uInt16 nKeyCode );
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virtual String GetSymbolKeyName( const XubString& rFontName, sal_uInt16 nKeyCode );
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virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
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virtual LanguageType GetInputLanguage();
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virtual SalBitmap* SnapShot();
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virtual void UpdateSettings( AllSettings& rSettings );
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virtual void Beep( SoundType eSoundType );
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virtual const SystemEnvData* GetSystemData() const;
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virtual SalPointerState GetPointerState();
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virtual void SetParent( SalFrame* pNewParent );
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virtual bool SetPluginParent( SystemParentData* pNewParent );
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virtual void SetBackgroundBitmap( SalBitmap* pBitmap );
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virtual void ResetClipRegion();
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virtual void BeginSetClipRegion( sal_uLong nRects );
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virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
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virtual void EndSetClipRegion();
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/*TODO: functional implementation */
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virtual void SetScreenNumber( unsigned int nScreen ) { (void)nScreen; }
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};
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#endif // _SVP_SVPFRAME_HXX
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