ddd2639a48
So that we have fewer cases to deal with when we transition to 32-bit bitmaps. (*) rename maMask to maAlphaMask, since now it is only being used for alpha duties. (*) drop mbAlpha and mbTransparent to simplify state management, the only thing we need to check for alpha is if maAlphaMask is non-empty. Change-Id: I06252e38e950e846a94b4c2ba8ea763be17801fe Reviewed-on: https://gerrit.libreoffice.org/c/core/+/111679 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk> |
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texture.hxx | ||
texture3d.hxx |