office-gobmx/chart2/opengl
weigao 0cb5939f72 modify screen text color to blue
Change-Id: I80435a980550a2b74657442ef1b44ca8e3825a97
2014-08-13 06:21:34 +02:00
..
backgroundFragmentShader.glsl
backgroundVertexShader.glsl
commonFragmentShader.glsl
commonVertexShader.glsl
debugFragmentShader.glsl
debugVertexShader.glsl
pickingFragmentShader.glsl make pick shader work when bars scroll 2014-08-06 20:45:13 +02:00
pickingVertexShader.glsl make pick shader work when bars scroll 2014-08-06 20:45:13 +02:00
renderTextureFragmentShader.glsl add reverse image shader 2014-05-08 05:20:57 +02:00
renderTextureVertexShader.glsl add reverse image shader 2014-05-08 05:20:57 +02:00
screenTextFragmentShader.glsl modify screen text color to blue 2014-08-13 06:21:34 +02:00
screenTextVertexShader.glsl initial work on screen text 2014-05-26 03:29:07 +02:00
shape3DFragmentShader.glsl
shape3DFragmentShaderBatch.glsl modify the light to make the sence looks better 2014-07-23 22:23:46 +02:00
shape3DFragmentShaderBatchScroll.glsl add bars scroll shaders 2014-08-06 20:45:11 +02:00
shape3DFragmentShaderV300.glsl make GL 3.0 support bars scroll 2014-08-06 20:45:13 +02:00
shape3DVertexShader.glsl add bars scroll shaders 2014-08-06 20:45:11 +02:00
shape3DVertexShaderBatch.glsl remove tab in shader 2014-05-28 23:10:18 +02:00
shape3DVertexShaderBatchScroll.glsl add bars scroll shaders 2014-08-06 20:45:11 +02:00
shape3DVertexShaderV300.glsl make GL 3.0 support bars scroll 2014-08-06 20:45:13 +02:00
symbolFragmentShader.glsl
symbolVertexShader.glsl
textFragmentShader.glsl use shader to calculate alpha channel 2014-06-21 04:21:40 +02:00
textFragmentShaderBatch.glsl small whitespace changes 2014-06-21 04:21:41 +02:00
textVertexShader.glsl
textVertexShaderBatch.glsl small whitespace changes 2014-06-21 04:21:41 +02:00