Dung out overlapping return enumerations. Move more work into 'move'
callbacks at a safer time, etc.
Change-Id: I62ba5a35f12073b7b9c8de4674be9dae519a8aca
This slows things down terribly, particularly the setting on the websocket
made tiles appearing one by one. Let's keep the possibility to zero the buffer
sizes for debugging, but hide that behind an env. variable (and in debug
builds only anyway).
Change-Id: Ie4d2cdb3c0ec3c50f1a2b4f9941a462ac4f2d196
Without an explicit WS message, the client
does not get this message and the handler
is not invoked at all.
Change-Id: I71e210a9958965cff35dd4d0f1d99985429b82f4
Reviewed-on: https://gerrit.libreoffice.org/36593
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
Apparently pinging was enabled only when
_not_ WebSocket upgraded, which is wrong.
Removed sending ping immediately after
upgrading to WS as it's superfluous.
Change-Id: Ic8103bab063d87f58d371f0eab49f7b7530e2374
Reviewed-on: https://gerrit.libreoffice.org/36322
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
assert()'s are no-op in the release builds, but we still want to see threading
problems in the log at least.
Change-Id: Idb02bb018e8f2d628a57ab570249613ad00bcff2
This was a workaround to Poco's limitation
of requiring socket receiveFrame be given
preallocated buffer, which couldn't be
exceeded by a larger payload. This meant
the receiver had to know the maximum
payload in advance.
Since only the Kit uses Poco sockets,
and the Kit never receives large payloads,
this preamble is now obsolete.
100% (94/94) of old-style tests PASS.
Change-Id: I76776f89497409e5755e335a3e25553e91cf0876
Reviewed-on: https://gerrit.libreoffice.org/36037
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
When not sending ping the ping time is not set
which results in the setting the poll timeout to
a negative value, forcing it to return immediately.
This happens when sending ping before upgrading
to WebSocket, which isn't common. One way to
reproduce it, however, is to connect to the
admin console with an unauthenticated socket.
Change-Id: I9f3db1a02b8f8e2781d23d843e848068ad434958
Once a socket has changed ownership to a new
poll it will assert thread affinity with said
new poll. So we cannot do any IO on the old
poll's thread at that point and on.
Change-Id: I662f188dea7c377a18f3e546839ec43f2875dc7b
Only set nodelay and small socket buffers on WebSockets.
Avoid writing more data than can be absorbed by our socket buffer.
It is fine to set socket buffer sizes after bind/accept.
As there isn't support (yet) to send files
asynchronously, when the socket native buffer
is small, asynchronous writes naturally return
EWOULDBLOCK. As a temp solution, we send files
synchronously, so there is no need to poll.
This should be replaced witha file-server
polling/serving thread that is dedicated to
sending files only (which closes the connection
when done).
Change-Id: I062fea44bfe54ab8d147b745da97bd499bf00657
There are other types of frames than application
data.
Also a message can be composed of multiple frames.
Change-Id: Ia97349553b61ae05fa78854222808eaa43386c0e
Since a socket client can push data into
the socket in a different thread than the one
polling (indeed that's the only possible scenario),
the write buffer must be protected by a lock.
On the other hand, the read buffer is always
invoked from a single thread, the polling. So
it is perfectly safe without locks.
Change-Id: Id0b6a01f8e96124a299810f0aacab9cecd1ff979
Because the socket can be freed while a separate
thread is sending data via the handler, we must
have a locked reference to the socket instance
in the handler.
Change-Id: Iefad3fc2b147f96b8d538d9edd7cac3fce25b5bf
We need to flush writes to socket as soon as
ready to either send or, if buffers are full,
to poll for write.
With WebSocket we do this after writing a frame.
Change-Id: I1bc276e678375a84079e69624414a16271f25351